Main > Gameplay

Tab lock down (Patch 3.5)

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ramjamslam:
I have only blocked 2 people mid game who were telling each other antisemetic jokes on my ship.  I believe I had already reported them before the match started.  This happened a long time ago (before signal commands) and I haven't needed to block people in game since.

So why do people feel they have a need to block people?  Is it trolls in novice games?  Is it players who want to play autonomously and are sick of captains telling them which gun to shoot or which component to repair?

What is the cause of this request and is there a better way to address it?

macmacnick:
Why is this needed, if we already had the functionality available mid-match by going to the recent tab, and then block the user from there?

Omniraptor:
because the recent tab is pretty well-hidden to an inexperienced player, and kind of clunky to boot. The issue is not with being able to mute people, it's with not being able to move while having the menu open.

macmacnick:
I was simply stating how the feature locking down the movement wasn't necessary, as we already had it in some other place.

ramjamslam:
I have a couple more problems related to this:

1. I'm still finding it hard to keep the names of all the players on each ship, the name of the ship each player is on and the type of each ship each player is on in my head.  When our ship dies I finally have a bit of a break and would like to go over the match list before we respawn.  The problem is that the match list is unavailable between death and respawn.

2. I am unable to friend, pm or invite/join party from the match list - things I do much more than block.  Why does the in game match list only provide antisocial features (blocking) and not social features?

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