Main > Gameplay

Tab lock down (Patch 3.5)

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Sammy B. T.:
The colors on enemy ships can be hard to tell sometimes when looking at an enemy ship, half shrouded by clouds in canyon. Throwing up a reminder that enemy has what ships is often the quickest way for me to recognize danger.

Urz:

--- Quote from: Sammy B. T. on February 05, 2014, 11:39:38 am ---I'd also like to mention that I have not yet been in a scenario where I strongly felt a need to mute someone in game that I hadn't already done in lobby. While I can understand it is easily conceivable to be in a scenario where it will happen, its not terribly common. Therefore this doesn't need to be the most streamlined action if it comes at the cost of another streamlined action

--- End quote ---
I would like to corroborate this statement with some of my own insight...

Out of 2811 played matches, there are only 27 people on my blocked list. That is less than one mute for every one hundred games. In addition, almost every one of these players was on a ship other than my own, as if there is somebody mute-worthy in my crew, I will generally go to another ship or lobby. Muting doesn't solve trolls.

The Djinn:

--- Quote from: Urz on February 05, 2014, 12:24:23 pm ---Out of 2811 played matches, there are only 27 people on my blocked list. That is less than one mute for every one hundred games. In addition, almost every one of these players was on a ship other than my own, as if there is somebody mute-worthy in my crew, I will generally go to another ship or lobby. Muting doesn't solve trolls.

--- End quote ---

^^This. I probably have about seven people muted, out of 700+ games. That's about the same percentage rate.

Part of me feels like this encourages the use of the mute feature, when I'd rather encourage thoughtful communication & reconciliation, which I've seen work many times. Trolls will troll, and having a Mute feature accessible in-game is important...but not THIS important.

HamsterIV:
I don't use tab mid combat, so loosing game control while it is active is not an issue to me.

I use the block list as an indicator of people I don't want to fly with again. So I don't just block people who trash talk but also uncooperative crewmen, mid game leavers, and people who don't listen to their captain. I usually use the Social->Recent tab to put people on the blocked list but having the ability to do it mid game appeals to me.

redria:
My biggest problem with the block/mute feature is that, unless I didn't notice a sudden change, muting and blocking are one and the same. There are plenty of people that I block just because I don't want to have to deal with listening to them. It is bad, but sometimes you just can't listen to the squeaky voices, or the over-amped microphones, or the music/echo/etc. I don't necessarily want to block said people. Just not audibly hear them. It would be sort of nice to have distinct options.

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