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The Bounty Season
Jereven:
--- Quote from: Coldcurse on January 31, 2014, 02:14:44 am ---Oh I've indeed miscalculated. A bounty with one point and winning 1 match means he has 11 points. The bountyhunter that kills him would then get 5.5 points. But I don't know how you want to do it when a bounty has 25 points. Would you give the bountyhunter 12.5 points?
--- End quote ---
Exactly. The intent is to make higher-bounty players (presumably due to being more skilled) into a greater reward for hunters.
As far as fractional points go, they're probably irrelevant for the sake of discussion. If Muse was to pick up this idea, the way fractional points are handled would be such a minor component in the overall balance that it really wouldn't matter which way they went with it. The implications of any sort of system change though, and how any issues could be resolved -- that's what interests me ;)
Insignus:
I agree with increasing the slots.
GeoRmr:
Become an outlaw if you kill a friendly ship with mines and/or ramming.
I think I'm gonna' be Wanted rather a lot...
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