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Zenith (concept for a new ship)
Milevan Faent:
So, since I've started getting active in this section of the forum, I figured I might as well try and come up with more ideas I can share rather than just commenting on everyone else's ideas. Admittedly this idea is a bit out of left field, but it won't leave me alone, so here it is.
The primary concept of the ship is really good vertical movement, but only decent turning and speed. The ship would be split into two decks, an upper deck, and a lower deck. Not sure on the number of guns, but they would be split between the two decks =. The lower deck would have really good visibility below the ship and behind, but not so good above or to either side (and only semi-decent in front), while the upper deck has good upper visibility and to either side, but poor visibility behind the ship (the majority of the guns would be here, at least 2/3rds of the guns). The pilot's wheel would be positioned on the upper deck by default.
Now here's where the left field idea comes in. When the ship moves vertically, either just the pilot's wheel, or maybe even all the guns can change positions. While moving up, everything is in the default position, but when above a certain altitude and while not ascending, the positions are reversed so the majority of the guns are on the lower deck, and the pilot's wheel lowers to the lower deck. The reverse is true while descending; the pilot's wheel and guns switch to the lower deck while descending, but move to the upper deck when below the the previous altidude and not moving vertically.
Alternatively, all the guns and the wheel are moved to the lower deck when above a certain alitude, and above when above a certain altidude, but split as normal when between the altidudes.
As another variation, only 1 gun moves instead of all the guns, and it's a Medium gun.
Obviously this is intended to be a high fire power ship, but it's not too fast. Decent defenses though. Requires a lot of coordination between the crew and captain.
Balloon may be partially protected by the hull of the ship, making it hard to hit, or move along with the components, changing how much of it is visible.
So that's all the ideas I've had sitting in my head. Let me know what you think and I'll keep trying to refine the concept.
Dutch Vanya:
--- Quote from: Milevan Faent on January 28, 2014, 10:41:03 pm ---The primary concept of the ship is really good vertical movement, but only decent turning and speed.
--- End quote ---
That is the Mobula. Otherwise it sounds interesting, not totally clear on how the switching mechanic would work though.
Milevan Faent:
--- Quote from: Dutch Vanya on January 28, 2014, 11:20:43 pm ---
--- Quote from: Milevan Faent on January 28, 2014, 10:41:03 pm ---The primary concept of the ship is really good vertical movement, but only decent turning and speed.
--- End quote ---
That is the Mobula. Otherwise it sounds interesting, not totally clear on how the switching mechanic would work though.
--- End quote ---
The concept is similar to the Mobula, but the Mobula is really just a flying wing with guns on it, and is just as fragile as that sounds. This would be a larger ship at the least. Could you tell me what you're not clear on? I can try to explain it better if I know what you don't get.
macmacnick:
The main reason the mobula has a great reputation for moving up and down quickly is due to its great vertical acceleration.
Milevan Faent:
--- Quote from: macmacnick on January 29, 2014, 12:13:43 am ---The main reason the mobula has a great reputation for moving up and down quickly is due to its great vertical acceleration.
--- End quote ---
Ah, I should probably clarify that I meant more for the vertical movement to be the speed of the movement, not just the acceleration.
EDIT: Why can't I modify my opening post?
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