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Oriza - a boomerang weapon concept
Wundsalz:
I like weapons which have interesting, unique mechanics and require some skill/experience and coordination between gunner and captain to be shot efficiently.
Here's a concept for such a short-mid range weapon I've had in mind for quite a while already:
Oriza
A Boomerang like weapon, which fires disks on elliptic trajectories. If the disks don't collide with an enemy/structure, they return to the weapon.
the further the gunner points the weapon to the sides or up/downwards,the more bulged the ellipse-trajectory. At a 45° angle a perfect circle is shot, at smaller angles the ellipse is stretched along the other axis.
Max range: roughly 1000m
Damage-Type: Impact (with projectile elimination) and/or piercing (with actual piercing behavior, allowing multiple hits).
Projectile speed: medium
Rate of fire: slow
Turret horizontal arc: 170° with a dead center of 30-60° to prevent straight shots
Turret vertical arc: 60-120° with a dead center of 10-30°. granting the weapon a similar wide arc as in the horizontal direction would cause balance issues (e.g. it'd ruin dead spot approaches on galleon-broadsides from a very high/low altitudes)
Gun tracking speed: fast.
Clipsize: 1-4
Reload speed: depending on clip size
Spread of projectiles: pin point accurate
Projectile drop: none
on a side node: this guns needs a cool, steampunkish pseudo-ballistic visor - something similar to the lumberjacks visor, just with elliptic rings which indicate how far the projectile will travel for specific angles.
I think this concept would be most interesting for a new medium weapon. Due to it's unique projectile behavior and arcs it'd probably allow a couple of interesting build types. E.g. a Oriza goldfish with a flak/mortar side with a flight style that's rather strafing like a junker than the classical "point the front end to the enemy" style. It might also allow interesting brawl galleon builds - E.g. a Oriza/Hwacha/Artemis left side would allow enemies to approach enemies with an uncommonly steep angle (while fireing Arte and Oriza).
Milevan Faent:
This is a very interesting concept. Not sure it's doable, but it's very interesting.
Mod Josie:
It has a lot of very cool attributes but I'm unsure how it would work in practice.
If the ship yaws or pitches while the projectile is in flight, does it still return to the gun? If so, what provides it the extraneous force to let it follow the new course of the ship - magic?
A weapon with strange frisbee-like arcs is certainly a very clever idea though, good for shooting round corners in tight maps :D
Milevan Faent:
--- Quote from: Jacob Fii on January 27, 2014, 07:29:42 pm ---what provides it the extraneous force to let it follow the new course of the ship - magic?
--- End quote ---
Magnets!
Mod Josie:
--- Quote from: Milevan Faent on January 27, 2014, 07:31:13 pm ---
--- Quote from: Jacob Fii on January 27, 2014, 07:29:42 pm ---what provides it the extraneous force to let it follow the new course of the ship - magic?
--- End quote ---
Magnets!
--- End quote ---
Oh of course - how silly of me :P
While we're on the subject, what about a gun that fires rounds that can bounce off the terrain? or perhaps sticky bombs?
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