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map idea, or inspiration
Skrimskraw:
So I've been having this idea fro a map since I read this about king of the flayed hills: Hidden under the barren, stripped terrain of the Flayed Hills badlands are seams of iron, copper, and something even more precious: clean, fresh water, locked away in deep underground aquifers.
the idea would be to make a "mine" map.
The general idea would be that the fight would be inside the mine.
It would have a "roof" of rocks, eliminating the ability to to hit the top of the map, and instead hit rocks and be in the danger of taking damage.
a single beam of sunlight would come from the very middle of the map down to a pool of water centered in the middle.
around the middle there would be caverns intertwining with eachother, making it possible to flank the middle from every were.
a light source for the map could be glowing mushrooms doing some sort of interval of giving light, so you'd need flare guns to actually be able to see in the dark caverns. (also the harpoon could be useful for throing people into the rocks)
due to the idea of it being centered around a waterpool, it could be made into a king of the hill map so we get some diversity for the horrifying sandstorm.
RearAdmiralZill:
I've always liked the idea of an underground map, but wouldnt making it a King of the Hill defeat the purpose of all those caverns? I would think youd maybe want either a Crazy King or a straight up CP. That way those caverns can open up into smaller "rooms" in comparison to the center, but also contain points to fight over and capture.
Just my vision of it.
Skrimskraw:
crazy king is actually my favorite game mode.
could be done so it had 3 capture points: 1 at and underground lake, 1 at a copper seam and 1 at an iron seam.
possibly adding some underground geysers at one of the points, giving a ram when the hit.
Sgt. Spoon:
Either this or a night map. Either way, rather cool
RearAdmiralZill:
--- Quote from: Sgt. Spoon on March 18, 2013, 09:56:11 am ---Either this or a night map. Either way, rather cool
--- End quote ---
I think you meant both must be added. I cant think of a reason why either one wouldnt be simply great to play in.
Skrim, for the geysers, not sure how they would do that but if anything im sure some fog in there would make things more tense. I dont think you need more things to hurt you with a damaging roof and tight spaces already there.
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