Info > Feedback and Suggestions

Detach drums from music!

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Wundsalz:
I like your sound track, but I've listened to it for quite some time now. Hence I often play with the ingame music turned off. However that currently implies that I can't hear the drum sounds (which indicate enemy proximity) either. That's a significant disadvantage. Can you please implement a volume slider for those drum sounds in the audio options, separated from the one for music volume?

redria:
This. I turned music off long ago so that I could hear people in lobby and in game with no problem. I didn't even know the drums were a thing for a long time till someone on my crew kept mentioning drums and I was like "huh?".

Captain Phil:
Or simply make it so the music starts playing after a ship takes a hit from a hostile source.

ramjamslam:
I think the drums is a snippet from the soundtrack track "Another Day in Hostile Skies" which is cued up in certain combat scenarios.  It is there to build tension but at the moment it's just used as an mechanic to tell if an unspotted enemy is close or not.  Maybe it should be played at different times and not necessarily when the enemy is close e.g. when you are hiding in clouds or find cover and become unspotted.

Dresdom:
Yeah. +1

Also why drums?

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