Info > Feedback and Suggestions

Any Ideas or Suggestions for PvE Enemies in Adventure Mode?

<< < (2/2)

The Sky Wolf:
Seagulls

Coldcurse:
please move this to "Feedback and Suggestions"

Saull:
The Muse team has on occasion referenced Left 4 Dead as their  sorta model for the adventure mode experience with an A.I. Director managing varying waves of enemies. Biplanes = common infected, different airships = the special infected, and boss ships being tanks. This all sounds great but I feel like something is missing and that's the role of the witch. First thing I though of are maybe territorial sky whales ramming the ship. Then maybe clouds of sky plankton (whales gotta eat something) that damage components and create a hectic on ship experience. Or that pit thing from Return of the Jedi that pulls down low flying ships. Basically things in the world that are best tip toed around, things that make the world itself seem dangerous

Navigation

[0] Message Index

[*] Previous page

Go to full version