Main > Gameplay
The lumberjack
Skrimskraw:
so I recently started playing with the lumberjack.
But the problem is, I don't know how it works other than it does flechette damage at range.
What i am asking is what ammo should you use, where to hit and which ships to use it on?
and can anyone give a detailed description on how it works excactly?
thanks :)
N-Sunderland:
The way the arming time works is basically...
The lumberjack has two damage types. Number 1 is 50 shatter damage. Number 2 is 300 flechette damage. When you shoot a lumberjack, it has an arming time of 0.8 seconds. If it hits before 0.8 seconds has passed, it'll only do the shatter damage. After 0.8 seconds, it'll do its flechette damage as well. This makes the lumberjack virtually useless if the target is right next to you, but incredibly powerful at range.
In terms of ammo, go lesmok at long range to reduce the drop, burst at mid-range to get a bigger clip and AoE with no damage penalty, and heavy (or incendiary) clip at short range. The reasoning behind using heavy is that it lowers the muzzle speed, so the lumberjack can reach its arming time at shorter ranges. You should always aim for the balloon, as it deals tremendous flechette damage. It works best on the long range broadside of a Galleon; using on a Goldfish or Spire is less conventional.
Hope that helps.
Queso:
I've had success with it on a goldfish. Certainly requires team play.
N-Sunderland:
--- Quote from: Queso on March 17, 2013, 11:35:28 pm ---I've had success with it on a goldfish. Certainly requires team play.
--- End quote ---
Yeah, it can work well, but it's risky. It's really effective on open maps like Dunes.
Squash:
You know at short range the lumberjack isn't still useless, 50 shatter with 6 shots is still 300, that's enough to knock out a gun. I'm not saying it's a strategy, I'm just saying that gunners can still be pro-active inside that arming time.
Navigation
[0] Message Index
[#] Next page
Go to full version