The ship just does not allow for flexability. A ramming galleon is a death threat. But a pyramidion is a tactical rammer.
No ship in this game has only 1 use. While this only has 1 function.
I mean, what guns can you place on the ship that changes how it plays?
Also, the 2 side guns on a pyramidion is there to give it more options for flexability.
The spire and mobula are considered hard as they are super flexible in terms of builds that drasticaly changes how you approach with them.
A new ship starts to become increasingly difficult to have as Muse start to input more different posibilities. A mobula type ship imo was actually expected. A heavy light gun fire power ship. As opposed to the galleon that is heavy HEAVY gun fire power ship.
What they havent done yett, or done again is more of the same component. For example, the squid has 4 engines which is a unique take on the rest of the ships. A ship with 2 baloon components wouldnt be suprising but accepted with strengths to accomodate, or weaknesses, depends on the baloon braking of that ship.
The healthiest new ship imo is definetly a new Rammer, but it must not be another pyramidion.
I would praise Muse if they happen to implement a ramming ship that is sort of Slow but has SUPER accurate Acceleration. Making for a point blank from stop to realy hard ram real quick.