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Gunner Passives
redria:
This is fair. I don't mean to insult anyone. I realize that experts are going to beat me every time in shooting guns. It just seems (to my silly inexperienced mind, so seriously, don't take me too seriously here) that it is easier to have an engineer shoot a gun effectively than it is to have a gunner repair things effectively. I feel like this would transfer over into the GoI universe and make engineers more important in general than gunners.
I am probably wrong on all accounts. People with more experience in shooting guns, feel free to shoot me down here.
Caprontos:
--- Quote from: Thomas on January 27, 2014, 12:57:01 am ---https://gunsoficarus.com/community/forum/index.php/topic,3022.0.html
Reminds me of my 'gungineer' role idea. Essentially the same thing (1 pilot, 2 engi, 2 gunner tools). I think the biggest complaint with it is that it would more or less phase out the gunner role. A few guns will benefit from 2 ammo types, but very few benefit from 3 ammo types. The only one I know of that consistently benefits from 3 ammo types consistently in the same match is the Mine Launcher.
--- End quote ---
The difference being it doesn't add a new class to fill that type of role but lets the gunner opt to be that role.. So gunner is more useful in more situations.. nor does it remove the gunner we have now since you can still bring 3 ammo types and 1 tool for the guns/ships that, that is beneficial for.
So their would have to be some other flaw for it to not be a workable idea.. IMO..
--To redria's post--
Also considering all classes can do all things... and the only real difference is what tools we brought (ie there isn't really classes - just equipment)... Everyone is a pilot.. a gunner and a engineer.. Just if you bring more pilot tools you give your self more options when flying.. If you bring more ammos you have extra options on what to shoot and if you bring more tools your more able to repair.
I don't really consider the roles in this game to be like your post redria because of that.. Also given the game setting.. wouldn't many of us just be "self taught"? Or learned from family and such at a younger age?..
How likely is it we go to university to learn how to be an airship pilot or engineer or how to aim a lumberjack to hit things really far away? I admit I don't know a lot about the game world but from the little I do know.. it doesn't sound likely..
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