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Concerns of Changes vs Community

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Mr Arrow Captl Fello:
I apologize if this post is misplaced…

but Guns of Icarus has a mature, respectful, and friendly community where people actually express sportsmanship and genuine goodwill... where I personally look forward to seeing regulars hanging out in the lobby and besting or being bested by them time and time again.

I understand that some balance is necessary but I don’t think that it should be at the cost of breaking up our community…

We have lost too many “good friends” to rules that keep changing…to the felling of getting the rug pulled out from under our feet on a far too frequent basis.

I think what makes myself the most disappointed was the “big steam kickoff” where we had 300+ people in the lobby looking to join our community, only to find those lobbies back down to 30 people just 2 weeks later...

after they got tired of dealing with the “bugs” coupled with the frustrations of the regular community…

the people who would have been there helping this new “crew” join up but instead were out in the forums complaining, or frustrated to the point that they were unable to enjoy the game…or simply left us completely.

Awkm, as for your comment about working for free…I have asked time and time again for ways to contribute to our community financially…be it through custom team outfits, or custom balloon designs…I guess what I’m saying is throw us a bone, please…and maybe you’ll get back a steak

And please consider my favor..of asking us to perhaps step off the rug before you (muse) decide it’s time to yank it up and throw down a new one.

-Mr Arrow
First mate to Captain Smollett
and indeed a Capital Fellow

awkm:

--- Quote from: Mr Arrow Captl Fello on March 13, 2013, 10:09:25 pm ---I have asked time and time again for ways to contribute to our community financially…


--- End quote ---

The best way to contribute to our cause is to fund us during our next Kickstarter campaign for Adventure Mode.

Unfortunately, any kind of other assistance is beyond our scope.  We don't have the processes in place to even have custom anything right now so even if you do anything for us we can't put it in.  Even when we do have more customizeable aspects for ships and etc... we might not even have enough manpower to create a vetting process for all the community created items that we'd receive.  It's a lot of work that needs to be done here in the office.


And to be completely honest about balance: if something is broken (working not as expected, bugged, overpowered, overused) then I will take action regardless of who likes or dislikes the current or post-balance strategies/changes.  I am impartial.  I cannot, in good conscious, make or not make changes based on keeping certain players in or out of the game.


You cover a lot of things in your post and I'm unsure of what the specific problems are.  I only have direct control over balance and things seem to be very good in the past few builds.

If you would like to talk about these topics further, please address it in the appropriate forum threads.

Charon:

--- Quote from: awkm on March 14, 2013, 03:35:51 pm ---
--- Quote from: Mr Arrow Captl Fello on March 13, 2013, 10:09:25 pm ---I have asked time and time again for ways to contribute to our community financially…


--- End quote ---

The best way to contribute to our cause is to fund us during our next Kickstarter campaign for Adventure Mode.

Unfortunately, any kind of other assistance is beyond our scope.  We don't have the processes in place to even have custom anything right now so even if you do anything for us we can't put it in.  Even when we do have more customizeable aspects for ships and etc... we might not even have enough manpower to create a vetting process for all the community created items that we'd receive.  It's a lot of work that needs to be done here in the office.


And to be completely honest about balance: if something is broken (working not as expected, bugged, overpowered, overused) then I will take action regardless of who likes or dislikes the current or post-balance strategies/changes.  I am impartial.  I cannot, in good conscious, make or not make changes based on keeping certain players in or out of the game.


You cover a lot of things in your post and I'm unsure of what the specific problems are.  I only have direct control over balance and things seem to be very good in the past few builds.

If you would like to talk about these topics further, please address it in the appropriate forum threads.

--- End quote ---

Any SA on when that campaign will begin?

awkm:
Next week.

Charon:

--- Quote from: awkm on March 14, 2013, 07:21:18 pm ---Next week.

--- End quote ---

Much appreciated!

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