Info > Feedback and Suggestions

A bunch of simple tweaks and ideas (and some not so simple ones)

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macmacnick:
Ehh, Say you have a ship full of newbies with mics arguing about who's going to buff the theoretical  Flare gun, captain needs to give orders (maybe a separate crew-chat button for priority speaking (such as V))

RearAdmiralZill:
I think you have bigger issues if you require the captain's chat to be louder than everyone else. It'll make more people turn off voice rather than use it.

I only use party chat while in spectator due to the confusing nature it presents for anything else. Any differentiation would help.

I never liked the idea of static icons for damaged components. I get to still look around and not have to focus on one spot to see if my engines are damaged.

Rainer Zu Fall:

--- Quote from: macmacnick on January 03, 2014, 02:29:41 pm ---Ehh, Say you have a ship full of newbies with mics arguing about who's going to buff the theoretical  Flare gun, captain needs to give orders (maybe a separate crew-chat button for priority speaking (such as V))

--- End quote ---

I'm sorry, but that's a problem within the players, not the game itself I think.

Bberry:
What I was going for with the mic hierarchy was not necessarily volume diminished, but maybe the name tags can change? Like size or position, etc...

Idk, again this is a thought :)

macmacnick:
Well, maybe an echo reduction mode, where when you talk, at your end, your crew mate's volume goes down, to allow for you to speak without having to deal with as much echo...?

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