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Favorite Builds

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Thomas:
I know players discuss their favorite ships a lot, but what are your favorite builds? As a captain? As a crew?




I tend to pilot/captain a lot, since it's a good excuse for me to flap my jaws for long periods of time; but mostly because I enjoy flying.


Currently my favorite build is based around the Squid. I love this ship something fierce. For me this is the ship that is most fun to fly. It's small and nimble, and you're able to move it in places that other ships generally can't get to. I love to fly it all sneaky-like (or so I tell myself). Going through clouds and jetting down less used routes to catch my enemies unaware.

Usually I'll stick a flamethrower on the front, unless the other team notices this and starts bringing chem spray, and then I switch it up to a gatling gun. My side gun is a mortar, and you can probably guess what the game plan is. Sneak in close, then hit them hard and fast. I know a lot of squids go for heavy disable builds, and this leads a lot of players to believe the squid to be weak and unable to kill ships. But if you do it right, this ship is hard to stop. With it's maneuverability, you can often keep it in the blind spots of the enemy and you tear away at them. It's really similar to a gat/mortar pyra, except you're capable of circling the enemy better to avoid their arcs.

I usually don't use the back gun often, although in the past I was spinning that ship around like crazy telling my crew to hop to different positions. It's a lot of fun that way, making it easier to dance around you enemy, but it's a lot harder on the crew, since some components aren't that easy to reach. So that back gun is just a back up, in case we have to change direction or need to run.



My other favorite build, that I haven't been able to try as much, is a pyra with front facing mine launcher. I've found this gun delightfully enjoyable in many situations, however it's difficult to use in an offensive manner that this build requires. Generally I pair it with a mortar or a hades depending on the map. Mortar works well from the range, and also because the mines are great at stripping armor. Personally I think the mine launcher is the greatest weapon ever. It really sticks to the 'risk vs reward' factor, especially with offensive mine launching. Your goal is not to hit the ship, but -almost- hit their ship, letting the mine deploy and then explode. If you time it right, they just can't avoid it. The impact damage is extra fun, since it'll knock their ship around as well. However, if you miss a shot, there's a good chance you'll run into it and damage your own ship. But if you do manage to get an ace gunner on it, it's almost unstoppable.



And those are my current favorites. I haven't been able to play the mine pyra as much, due to the skill level and coordination required. Another fun idea is a carronade goldfish with a side mine launcher. Once you pop their balloon, you can mine launch above/below them, since it's easier to predict their movement. Essentially you can slam them straight into the ground or send them plummeting into your mines. I think it'd be easier to shoot the mines above them, especially when they try to start rising back up.

Coldcurse:
ship: Junker.
Front: Artemis.
Right side
Top: Artemis.
Bottom: Artemis.
Left side
Top: Mortar.
Bottom: Gatling gun.

Skrimskraw:
I miss my
Junker:
front: banshee
left side: gat / mortar
right side: carronade / mortar.

pretty much got taken out of meta when hades was introduced.

Alistair MacBain:
As crew i really like sniper builds on a galleon. I love engineering on such a ship. If it is lj flak merc or double lj. Both really funny.
As pilot i like the hades banshee pyra.

Riggatto:
My favorite build to fly is that triple art junker like coldcurse's. My favorite to crew is a merc/art/hflak spire

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