Info > Feedback and Suggestions
Gamemode: Protect the ship
Jazzza:
I suggest a gamemode in which one team must protect a V.I.P. ship and the other must destroy it.
That ship would be AI controlled on auto-pilot, flying around the map on a specific (but slightly random) path.
Human crew members could man the ship but not pilot it, so they can man the guns.
The gamemode would be on a timer (like KOTH) so when the time runs out or the defending team reaches the required time, the defending team wins. If the attacking team destroys the ship or destroys the ship a set number of times, the attacking team wins.
ramjamslam:
I really like this idea. I think the VIP ship you have to protect could be different based on the map, for example you could have a map where the VIP 'ship' is actually a tower on one side of the map that cannot move, the attacking team having to sneak through your defenses to attack the VIP tower.
Regule:
Or a convoy escort.
Bunch of well armoured but unarmed ships moving from one end of map to another.
One team would be convoy escort an another pirates.
Escort wins if at least 50% of ships reach destination otherwise victory goes for pirates.
Zyem:
Escort missions? I thought they were universally hated.. especially when AI is involved.
Jazzza:
--- Quote from: Xyem on December 17, 2013, 05:04:06 am ---Escort missions? I thought they were universally hated.. especially when AI is involved.
--- End quote ---
The AI just has to fly in a nice easy curve around the map. Nothing fancy.
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