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Heat Sink
Thomas:
I think it's fine as is. However, if you can't put out the fire that already exists on a gun with heat sink loaded in, then that might actually be a bug of some kind.
But it gives a big boost to clip size, actually increasing the amount of ammo on guns like heavy flaks and carronades, not to mention making your weapon immune to disable when your playing against enemies that are a little fire heavy. It especially comes in handy when that fire heavy enemy is a squid with a flamethrower. Your gun is immune to the fire and turns faster, letting you be all up on that little squid when they try to ambush you.
Squidslinger Gilder:
Fire is not as dangerous as it was a year ago. When guns would catch fire, they'd be knocked out entirely. This made Heatsink a must carry tool and a reason for it's existence. Then Muse changed it and we went through most of this years with super weak fire.
Crafeksterty:
You are saying it like it was a bad thing that they changed it. Of what i heard, a single stack of fire knocked any one on the gun out. A SINGLE FIRE.
I can only imagine heatsink being a must but also some kind of fiery offencive too just because of how broken it was.
I do want less stacks to put a gunner away from his gun. And know that chemspray honestly nullifies fire by a tremendous amounts of helps...
Hades does damn good damage versus baloons. If that baloon is chemsprayed, it is just flinched. How will the hadez gunner know that the baloon in chemmed? So.... fire is pretty weak if countered correctly. But i still want to be abit more forced to use more counters. Bit less fire stacks for pulling a gunner out of his gun may be a good way of making heatsink viable... uh like i said before :L
Captain Smollett:
Flame throwers used to be brutal. The game was dominated by heavy flak goldfish, gatt flak pyras and all flak galleons for organized crew.
Still almost everyone took a flamethrower somewhere on their ship; if you could get in range for a flamer tri/bifecta you could potentially turn the fight around and shut off the enemies weaponry in one sweep. Oh and flamer squids were just really really cruel agianst new players (I remember being victamized by a few while I was learning and then of course victamizing other new players with them as I got better).
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