Author Topic: "Strange" guns and ships (keeps track of kills)  (Read 18938 times)

Offline Sylas Firehammer

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Re: "Strange" guns and ships (keeps track of kills)
« Reply #15 on: December 17, 2013, 09:04:58 pm »
There's definitely going to always be mixed opinions. However I think it's still a really cool idea, but it could just use some tweaks!

Offline Rainer Zu Fall

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Re: "Strange" guns and ships (keeps track of kills)
« Reply #16 on: December 18, 2013, 01:43:23 am »
Yeah it's already clear some people dislike the idea. With such a small community behind the game, it's difficult to suggest new ideas that everyone agrees on. :(

That indeed is a problem with a growing community ... I like your thinking though. Ideas from the community keep this game evolving!
It is just a huge problem to keep balance of pros and cons of ideas, that Muse has to decide about with the adventure mode in work and GoIO continously being overhauled.

Offline Jazzza

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Re: "Strange" guns and ships (keeps track of kills)
« Reply #17 on: December 18, 2013, 02:17:05 am »
That indeed is a problem with a growing community ... I like your thinking though. Ideas from the community keep this game evolving!
It is just a huge problem to keep balance of pros and cons of ideas, that Muse has to decide about with the adventure mode in work and GoIO continously being overhauled.

I like to think of myself as an "ideas" guy. I'm a programmer so I'm always looking for ways to improve a system. :)