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Voice promixity

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Jazzza:
Instead of talking and everyone hearing you at the same volume level, if you are far away from someone you'll hear them much quieter.

Imagine being the captain and hearing your crew call out enemy positions from where they're standing (the port/starboard sides), or a crew member repairing the engines and calling out that he needs help. It'd definitely help the sense of realism.

Even cooler: radios or talking funnels/tubes on big ships. The Galleon could have one or two next to him and when the gunner below deck talks, it would come out from the funnel next to him.

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Voice proximity isn't a big thing in gaming, which disappoints me, but it does exist in some games. Most notably Resistance and Liberation, a realistic WWII FPS, Planetside 2 (a huge MMO FPS) and some others.

Zyem:

--- Quote from: Jazzza on December 16, 2013, 04:24:12 am ---Instead of talking and everyone hearing you at the same volume level, if you are far away from someone you'll hear them much quieter.

--- End quote ---
Wouldn't Muse have to make everyones voices the same volume at the baseline. It is already difficult enough to hear some people who play as their mic is quiet anyway..

Not being able to hear my crew because we're taking hwacha is plenty enough realism for me :)

ramjamslam:
I think it would make captain chat drowned out by crew chat almost all of the time.  People would just abandon chat and use steam chat, teamspeak or skype instead.

Jazzza:

--- Quote from: ramjamslam on December 16, 2013, 05:45:56 am ---I think it would make captain chat drowned out by crew chat almost all of the time.  People would just abandon chat and use steam chat, teamspeak or skype instead.

--- End quote ---

How?

The volume level would not increase over the current level. It would simply lower depending on the proximity of you to the person talking.

Rainer Zu Fall:

--- Quote from: Jazzza on December 16, 2013, 05:53:38 am ---
--- Quote from: ramjamslam on December 16, 2013, 05:45:56 am ---I think it would make captain chat drowned out by crew chat almost all of the time.  People would just abandon chat and use steam chat, teamspeak or skype instead.

--- End quote ---

How?

The volume level would not increase over the current level. It would simply lower depending on the proximity of you to the person talking.

--- End quote ---

I totally agree with Xyem because of the reasons he named. This game needs the chat - making it unable to play if the two captains are on different positions of the map because one just spawned.


--- Quote from: Xyem on December 16, 2013, 05:18:16 am ---
--- Quote from: Jazzza on December 16, 2013, 04:24:12 am ---Instead of talking and everyone hearing you at the same volume level, if you are far away from someone you'll hear them much quieter.

--- End quote ---
Wouldn't Muse have to make everyones voices the same volume at the baseline. It is already difficult enough to hear some people who play as their mic is quiet anyway..

Not being able to hear my crew because we're taking hwacha is plenty enough realism for me :)

--- End quote ---

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