Info > Feedback and Suggestions
Flag communication/identification
Jazzza:
Flags were used back in naval combat for communication and identification. Can we please use them with our airships?
Each ship could have a unique flag design and a nice big flag in a visible place on the ship to identify them. It would be cool to see a ship passing through a cloud and have to make out the flag to identify them.
You could signal your allied ships with flags, just like the voice commands. Some commands:
* We're going to attack
* We're heavily damaged
* We need help
* We're leaving/running awayWhen you select a command, the flag would appear somewhere on the ship (and the relevant command shown in the chat only to the other captain) maybe only to allies to prevent the enemy from working out your plans.
Rainer Zu Fall:
Well first of all we got the team colors to identify if it's your enemy or not. We also got the spyglass that let's you spot a ship with it's name (if you didn't already find out because there's only one squid for example in the match and you just saw a squid).
For all the communication, voice chat or text chat are much more efficient, I doubt anyone would look at the flag of another ship to see what they are doing. Also, discussing tactics with the other captain is usually much more efficient than just telling them "we are heavily damaged".
I like the idea of a flag though - but only as one or two small flags per ship as a cosmetic item. Maybe something like that: https://gunsoficarus.com/community/forum/index.php/topic,1163.msg19254.html#msg19254
Jazzza:
--- Quote from: RainerZuFall on December 16, 2013, 08:06:49 am ---Well first of all we got the team colors to identify if it's your enemy or not. We also got the spyglass that let's you spot a ship with it's name (if you didn't already find out because there's only one squid for example in the match and you just saw a squid).
For all the communication, voice chat or text chat are much more efficient, I doubt anyone would look at the flag of another ship to see what they are doing. Also, discussing tactics with the other captain is usually much more efficient than just telling them "we are heavily damaged".
--- End quote ---
My suggestions are more for "realism" or "authenticity" than gameplay. In a real dogfight with airships can you talk to the other ship so easily? No, you have to rely on other means of communication.
What if you can't use voice chat with the other captain? You have to rely on text chat which in the middle of a battle is impossible to use without taking your hands off the steering wheel.
Thomas:
It'd be nifty, but we do have to pick our battles when it comes to realism and gameplay. Would the game become more fun with flags? Would players use them? Would we have to remove systems already in place to make them functional? Would it be worth the time, effort, and money to make such a system?
Jazzza:
--- Quote from: Thomas on December 16, 2013, 07:58:48 pm ---It'd be nifty, but we do have to pick our battles when it comes to realism and gameplay. Would the game become more fun with flags? Would players use them? Would we have to remove systems already in place to make them functional? Would it be worth the time, effort, and money to make such a system?
--- End quote ---
I would think of it similar to the voice command system. You would use another key, or use the same key and add a new sub-menu, which would have 4 directions for each of the command. When you select a new flag command, it would show it visibly on the ship and would notify all teammates/the other captain probably in the text chat.
Having visible flags is a bonus. Voice commands for captain to captain communication would be good for now.
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