Info > Feedback and Suggestions
Battleship Game Mode
dethret:
Suggestion
Hi, i would like to make a suggestion.
I hope that you post any feedback or suggestion
of what you like/dislike with this game mode, and ofcourse,
if you would like to see it in the game.
Me and a friend, SirTophat started think of a new game mode: Battleship.
The Idea
So basically a crew of up to 12 players commands a huge battleship,
and a second crew of other peoples command the opposing force of 3 or
more regular ships.
These will try and take down the battleship and when they do they win,
the battleship crew on the other hand wins if they destroy the opposing crew
ships 5 times.
The Battleship
The battleship is supposed to be a huge dangerous ship, with many large guns
preferably 3 or 4 on each side.
Gun Slots
Left Side: 3 - 4 Large Guns on the bottom
2 - 3 small guns on the top
Right Side: 3 - 4 Large Guns on the bottom
Front: 1 - 2 Large Guns on top
Rear: 1 Large Gun on the bottom
1 Small Gun on top
Objects
Top: 2 Engines
1 Hull
1 Ballon
Bottom: 3 Engines
1 Hull
Roof(above top): 1 Ballon
This is basically what our idea is about, it isn't 100% perfect
and we welcome all feedback and suggestions. We hope this
game mode gets made as we believe it would be much fun.
No hp has been thought of yet so feel free to come with some suggestions.
Cpt. Yami:
What am I supposed to imagine when you say huge battleship? Looking at the current loadout you're suggesting, it sounds like a a very cumbersome ship to operate and maintain. It sound cool though, but perhaps limit the crew size of the battleship as to make it more fair for the opposing team. With a crew up to 12 people and with so many large guns, you could go all gunner and destroy any ship daring to come close since it has no blind spots whatsoever.
Captain Magellan:
I had this EXACT same idea.
I don't really like the ship loadout for the same reason as Yami-Yagari stated.
I'll go ahead and add my ideas to this discussion.
First of all, the Leviathan (I like this name better) would have to be allowed a couple deaths, not sure.
The match would be a 1vs3 or a 1vs4, this would determine the amount of people on the Leviathan. To make it easier, so you don't have 12 people crawling over an entire ship, there would be three or four (preferably three (so 1vs3)) "ships" that make up the Leviathan. What I am saying is that there are three sections that make up the ship that don't actually connect in gameplay, but make up the entire ship. There would be the bridge, the boiler room, and the gun deck. Each area would be configured like a normal ship, with a Captain slot and three crewmen slots.
The Captain of the bridge would be actual Captain and obviously pilot (though, on a ship this large and cumbersome, the Captain would not actually need to fly). The bridge would be where you get the most visibility, and the where the wheel for the ship is. I have not figured out what the other crewman aboard the bridge could do other than spot, though.
The gun deck would be, well, the gun deck. All the guns of the ship would be located here and all the crewmen aboard the gun deck would naturally be gunners. They however, would not be able to interact with their guns in order to fix them. The Captain of this deck would be Chief Gunner.
The boiler room would be beneath the gun deck. This area would be made up entirely of engineers, all of the hardpoints for fixing would be located here as well as hardpoints for the guns beneath the guns for the engineers to interact with.
Communication and team work would be a HUGE factor in this game mode. The Captain, Chief Gunner, and Chief Engineer would all be able to communicate to each other via the usual Captain Chat. The three, being so vital to each other, would have to work well together in order to win.
The same goes for the side of the three smaller, normal airships. They would have to have good communication, make good use of terrain in order to get close and into blind spots.
If you guys did create this mode, you could use it as a HUGE event in Adventure mode, with one prosperous city creating a Leviathan and setting out on a glorious mission of conquest, while the other cities have to band together to vanquish the foe!
Captain Magellan:
Just reading over everything, I agree with the initial idea of only one life for the Leviathan.
Sgt. Spoon:
as all the times it's been brought up before: The idea itself would be quite awesome, and it's definitely something that i'd want for adventure mode. On the other hand it would probably be a pain to implement.
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