Info > Feedback and Suggestions
Option for the captain to forbid 2 gunners on a ship
Druidikaaa:
so u wanne say an adventure mode is a bug fix? :-X
HamsterIV:
--- Quote from: RearAdmiralZill on December 06, 2013, 10:00:10 am ---That said, in my experiences, asking nicely nets the right result 99% of the time.
--- End quote ---
Even at 99% in a lobby with 16 people you have a 1 in 6 chance of finding that 1% guy who will not swap class or equipment. With the gentleman's agreement most of us have of not forcing a captain to fly until they are ready, this is leading to a lot of slow to start games. Also once the game is underway, you have no control over who takes over the AI slots. It is rude to ask some one to leave now that leave count it being tracked.
I propose an idea:
Have the lobby allow for free crew formation regardless of class, but anyone who wants to join mid game be forced into an engineer if their is already a pilot and a gunner. Maybe with a popup message saying "There is no more room on this ship for a gunner/pilot, do you want to swap to engineer?"
Thomas:
I'm generally against forcing players to play a certain way. Although I have to admit that getting double gunner (or even double pilot, or triple gunner, etc) can be pretty frustrating and difficult. Just asking generally gets the desired results.
There's plenty of reasons for failing to comply with the captains requests, but if it's because they simply want to be a problem, forcing them to change roles won't make the match any less unpleasant.
Druidikaaa:
HamsterIV's suggestion would solve the problem of forcing people.
Some people just turn off the voice chat and dont look down in the chat often. (especially new players)
Richard LeMoon:
Blocking second pilots from joining running games is pretty key to me. Gunners being second on the list.
I was in a match a few days ago where we all 'AI'ed up' due to lack of time. Within a minute, My ship was crewed by two gunners and another pilot. Our explosions were glorious as our bits peppered the ground.... but not a fun was to be had.
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