Main > General Discussion
Ship Scrambling and Other Upcoming Features
Dev Bubbles:
@dragonmere, actually, since you brought up better integration clan, party, and crew form, what do you have in mind? Any suggestions?
If the forum format is too scattered, you can email me as well if you want. Thanks!
Dev Bubbles:
@qwerty, our direction haven't changed actually. I have to look at the game holistically, while we implement features that improve team play, which we have been doing, we do also work on reducing learning curve and increasing retention, and this is something we've been working on since day one. Also, by the way, the server issue that you pointed out isn't really an issue. Thanks!
Sammy B. T.:
Long posts have been written on this so I will be brief.
This will just create more unfilled lobbies, it is hard enough to fill a lobby.
With the proposed voluntary swap mechanic being added, that may in of itself reduce "stacking"
Please don't do this and thank you for reading our posts.
Mr. Trickery:
I personally like the idea of scrambled matches but as a game type, like have lobbies called scambled lobbies so its clear that its a scrambled game and other people either looking for one or not can tell. As long as its not forced in every lobby I'd be ok with this and would even join a scrambled game once it a while.
With the whole issue of balancing which is going on I actually believe that its almost impossible to fully balance a game, regardless of whether or not you "nerf" this gun because people think its "OP" or "nerf" this ship because people think its overused players will just more onto something else. All these "balances", "fixes" or whatever you want to call it are doing is changing what people are using at the time and regardless of what's changed the more competitive teams are more than likely going to use the best ships with the best builds which other non-competitive players/"pug" players will see competitive players using/"stomping" with them and think "that looks good, I'll use that myself" which people will then start to complain about because everyone is doing it, things will get "nerfed" and the whole process will start all over again and again until the game has been "nerfed" so much that you don't even have a game anymore.
I'll end my voice opinion here before I go on for to long but this is what I think, feel free to either think about and/or comment on it. I'd love to hear whether people disagree or agree with me.
-Mad Maverick-:
why are we not just creating aranking system that uses a number of different statistics (games played W/L KDR etc.) to help us creat "higher" ranked matches and "lower" ranked matches that help prevent imbalance in the first place? that way if you keep losing to someone of relative equal rank you know that you are doing something wrong not that they are "just better than me".
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