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What ship is good for me?
Nidh:
There seems to be a divide among people that prefer brawling ships (and I'm generalizing), those that want powerful ships that can kill very quickly in a matter of seconds, and those that prefer a more reserved style of repositioning and slowly chipping away at their enemy.
I am of the group that finds joy in slowly chipping away at the enemy. I enjoy a prolonged fight because it feels much more rewarding imo if you have to work for each and every kill. I have fought against the other style because to me, insta-killing is not fun for anyone.
HOWEVER, I have come to the realization (forgive me if I'm preaching to the choir) that neither style is better than the other, and just because I find one way more fun doesn't mean everybody else does.
That being said, if the gat-mortar combo stays an insta-kill type of loadout, then I'm okay with that.
But for those of us who want to fly more "give-and-take" types of battles, which is the ship for us? What could our loadout be, and is it solid enough to be used competitively?
I'm asking because all this time I had been trying to fight Gat-Mortar because I felt it was too powerful for my taste, so I flew disabling ships because they don't feel overpowered in my opinion. But as we all know, a disabling ship hardly has the power to kill much of anything unless you're flying at a competitive level already.
Imagine:
Junker, probably. Double light gun sides, harder to hit hull, fast turning, makes for a lot of possibilites. You can put double mercs or double artemis on one side while have gat mortar on the other, or go unconventional with double banshee or double carronade... really anything you can think of.
Nidh:
Funny you would say junker, as that's probably my least flown ship haha
On a side note, and if the junker's really the ship I should be flying, then Muse please make a ship like the Junker that doesn't look so much like... well.. a Junker. Aesthetics are very important to me
HamsterIV:
If you are the death by 1000 cuts type of player, you should use a squid. If you are good enough you can dance around your opponent's gun arcs while chewing away at the target. If you like dramatic protracted encounters try putting two mine launchers on the squid. With mine launchers you or your opponent could disintegrate at any moment. It gets very tense and the entire ship celibates every hit.
Serenum:
Squid, not even the shadow of a doubt.
Hit and run, brawling, chasing, running away, diverisons... The Squid is a much deeper ship when it comes to strategy and tactics.
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