Info > Feedback and Suggestions
Fireworks after birthday week
Squidslinger Gilder:
"Hey man thats not realistic enough!"
"Air ships aren't supposed to explode in fireworks!!"
^That is the expected complaints of the realistic airship combat part of this community. The ones who are trying to keep this game from becoming something much grander.
I say...do it. Make it DLC or something and give people various colors they can buy and change out.
But before that, give us more server mutator controls. The purists can play GOIO the way they want and the rest of the community can play the way they want. Everyone wins. Let the community decide what they like. Just look at how Day Z put Arma II on the map. How a WCIII mod created a booming MOBA gaming scene. How Bungie turned a crappy level editor into a major selling point of Halo. Then heck...one word...Minecraft. Its simple...giving a community the ability to tinker leads to more positive results than negative.
Thomas:
Every time I ask someone what they think about the patch, the first thing they mention is how awesome the fireworks are. xD
The Djinn:
--- Quote from: Gilder Unfettered on November 04, 2013, 04:23:47 am ---But before that, give us more server mutator controls. The purists can play GOIO the way they want and the rest of the community can play the way they want. Everyone wins. Let the community decide what they like. Just look at how Day Z put Arma II on the map. How a WCIII mod created a booming MOBA gaming scene. How Bungie turned a crappy level editor into a major selling point of Halo. Then heck...one word...Minecraft. Its simple...giving a community the ability to tinker leads to more positive results than negative.
--- End quote ---
I'll reiterate my concern: this works fantastically when the UI is designed specifically to give this information, and when the community is larger. Our player base is small, and having those few games that are already live split between any number of mutations both encourages achievement farming and makes normal games harder to find and harder to play in. If we had thousands of people online at any given time, sure. But with only 300-400 players active at once (and often far less) I'd see this as an issue.
Shinkurex:
mod side talking here:
Let's keep this focused on the fireworks. The thread to talk to about Sever Side mods is here:
https://gunsoficarus.com/community/forum/index.php/topic,2747.0.html
Thanks guys!
Shink
Crafeksterty:
I rather have the fireworks be a rare occasion.
It is starting to be distracting. Why not reskin the firework to be used differently? Like when a ship gets destroyed, it gets one firework animation that is the usual yellow spark instead of a colorfull array of many firework animations when one ship dies.
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