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Vainamoinen:
oh!! Limit the ammo on the ships!!! What a fantastic idea.
I'm already hearing my crew saying , I m out of ammo on the gat please change fire sides, or please go resupply.
It would be quite cruel for beginners but that's where the good gunners would really shine as they would be able to show what they can do wit hte limited ammo.
It would also bring quite good strategy as you can't camp a point, you have to consider the supplies.
You could push the concept quite far, like limited the gas available, and have the ships have a capacity based on their hull size/tank.
Ferexample squid is very nimble and has 4 engines, it burns a lot of gas and doesn t have big supplies, but the ship is light so it doesn t consume as much as a galleon which has enormous supplies (could it even act as a supplier to other ships?????)
And when the ships explode they could have their tank exploding and spread fire to the too close ships.
Limiting suppliies for the ships open a lot of new possibilities!!
Squidslinger Gilder:
This is where we'd have a hardcore mode of the game diverge. There has been talk about that in the community off and on. Think fuel supply would be extreme but limited fuel supply on things like kerosene or moonshine would work. Same with Hydro. Hardcore mode would bring those in along with limited ammo.
That probably would appease those who want nothing but stock gameplay as the hardcore would be a mutation that would only be played by a few people. But then you'd risk people complaining for the other mutations or risk no one playing the hardcore mutation.
You could tie it all into the CP gametype but remember, if ships run out of fuel and are dead in the air, they can't do anything. Players would leave the match and it would potentially be even more boring. So either way, they at least need to be able to move. Why they'd gain a ramming buff so even if their ammo is depleted, they still have a way of posing a threat to the defending team.
Vainamoinen:
Hmm but instead of a out of fuel situation, it could be more like low on fuel supplies.
While it doesn't stop the ship, it would slow it down by for example 50% (something similar to damaged engines).
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