Main > Gameplay
1.3.3 PILOT, PILOT SKILLS, AND SHIP BALANCE
NoWuffo:
--- Quote from: Kriegson on October 29, 2013, 07:40:21 am ---Not much else to say really. Want to try the spire, the mobula didn't really have a place before (never saw it used) and now certainly wont until changes are made.
--- End quote ---
I'd avoid making such overarching statements. My clan used the mobula with quite a lot of success as a sniping-Galleon killer. True, a Spire might be better at it now, but maybe not. Don't be so quick to rule out any given ship, ever. Often if you get creative and find something that goes against the norm, you may be rewarded for your audacity to defy the meta.
Kriegson:
--- Quote from: NoWuffo on October 29, 2013, 07:47:58 am ---
--- Quote from: Kriegson on October 29, 2013, 07:40:21 am ---Not much else to say really. Want to try the spire, the mobula didn't really have a place before (never saw it used) and now certainly wont until changes are made.
--- End quote ---
I'd avoid making such overarching statements. My clan used the mobula with quite a lot of success as a sniping-Galleon killer. True, a Spire might be better at it now, but maybe not. Don't be so quick to rule out any given ship, ever. Often if you get creative and find something that goes against the norm, you may be rewarded for your audacity to defy the meta.
--- End quote ---
Or just lose repeatedly :P
At any rate, I've never seen them used to any effect. Likely because that would require this aforementioned "Creativity" while most prefer to follow the FoTM, but yeah at any rate when everything is easier to use and quite effective, there is little incentive for experimentation =/
That said, I would love to see creative use of the mobula. I fussed around with the idea of a "DMZ mobula" using 2 mine launchers on the outer guns and different medium range weapons in the middle and center, but it always just got bumrushed regardless.
geggis:
We have the odd rough game but that's usually down to uneven teams (this of course works both ways). I've never seen anyone fly my mobula build before though and it's frequently commented on after games. It's quite unorthodox and versatile, lending itself to shorter and longer ranges, higher and lower engagements, as well as newcomers and more experienced players. Granted, it's not a focused death machine like other builds but I think my loadout more than makes up for that. I've played against pilots with your mentality Krieg who have dismissed the mobula and fell foul to us focusing them down. Needless to say, subsequent games we were focused down! And yeah, that hurts ;-)
Captain Smollett:
The Mobula's shouldn't be so quickly dismissed.
It has nearly the armor and permahull of a pyra but with many more guns and trifecta options. What it lacks in forward speed it makes up for with absolutely absurd vertical movement. What it lacks with ramming it makes up for with more firepower. It just needs a much better crew than a pyra does and not many of the more experienced players have taken on the challenge yet of Mobula mastery.
People just need to experiment with it a bit more. The spire is much more vulnerable to disabling as well as outright destruction. 3 light weapons + 1 heavy weapon is not always better than 4 light weapons either as people often forget the pilot can jump mount the middle gun on the Mobula.
RearAdmiralZill:
--- Quote ---people often forget the pilot can jump mount the middle gun on the Mobula.
--- End quote ---
Didn't they fix that? Can't say i've tried it lately. Also, ask raft about the mobula ;p
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version