There's always uproar with every patch from players, normally the GoIO community being split down the middle with people favoring different styles. This patch, however, has struck a nerve with pretty much all higher level players of this game. Almost unanimously, both brawler and sniper teams combined feel as if the brawler nerf was way out of balance. It seems like every patch, the pattern has been the same. Nerf the pyra, nerf the gat. This patch, they ignored the pyra, yay. But the range reductions on the gats and mortars, along with the damage reduction and jitter increase for both guns respectively, don't just balance the metamidion, they render it completely inept in any given fight.
I'm sorry, but I see no purpose to cutting the range of the gat, especially not by the amount that they did. I've flown with Salous for quite a while, and I know him to be pretty much one of the best gat gunners in the game. He would have those shots on target the second they were within range, something that most players couldn't do. I can only assume Garou is right up there with him. To say that the gat is NOT a skill weapon is an insult to them in this game. The point is, the gat has been rendered completely useless. And yes, I was in the developer's app, I've known about this for longer than today, don't tell me the right pilots haven't tested it yet.
For the sake of this game, I can't wait to see what develops as the new meta, however I feel as if the pyra's finest days are behind it. I fear that the competitive scene will devolve into the "15 minute per kill" sniping battles where everyone camps forever. One of the reasons why the Wolves were just so damn scary was because they were different from the norm in the competitive scene. They took one thing, mastered it, and threw it at their opponents every time. That wasn't a sign of imbalance, that was a tribute to their players, and my hat's off to them. We'll see what comes, but needless to say I am not happy with this most latest patch.