Main > Gameplay
1.3.3 GUNS AND GUNNER SKILL BALANCE
RearAdmiralZill:
Well if all he changed was the RoF and the jitter, then this is where the answer lies. That or greased ammo needs a look but that's a more drastic thought.
--- Quote ---increased rate of fire to 8.3 bullets/s (from 5b/s),
--- End quote ---
Given that he went from a flat number to a decimal makes me think he's got math going on here. It's a fairly large jump and may prove to be too much. That said, 400m is short, and when fighting a boat with gats, using that to your advantage is a given.
I'm sure many people will cringe when I say, but I've always been surprised that greased ammo didn't increase jitter by a small margin. Shoot faster typically means more recoil, in our case jitter. This effects many guns though so it's again rather drastic to ponder.
-Mad Maverick-:
--- Quote from: RearAdmiralZill on November 05, 2013, 09:53:21 am ---Well if all he changed was the RoF and the jitter, then this is where the answer lies. That or greased ammo needs a look but that's a more drastic thought.
--- Quote ---increased rate of fire to 8.3 bullets/s (from 5b/s),
--- End quote ---
Given that he went from a flat number to a decimal makes me think he's got math going on here. It's a fairly large jump and may prove to be too much. That said, 400m is short, and when fighting a boat with gats, using that to your advantage is a given.
I'm sure many people will cringe when I say, but I've always been surprised that greased ammo didn't increase jitter by a small margin. Shoot faster typically means more recoil, in our case jitter. This effects many guns though so it's again rather drastic to ponder.
--- End quote ---
I think the rotation nerf you take does a decent job of forcing you to be more accurate. think about it this way, because if you were missing more shots dude to increased jitter what would be the advantage after taking a damage penalty AND a rotation penalty?
-Mad Maverick-:
I mean as you said "brawling is fine right now". let's agree and not mess anymore
Captain Smollett:
--- Quote from: RearAdmiralZill on November 05, 2013, 09:53:21 am ---
--- Quote ---increased rate of fire to 8.3 bullets/s (from 5b/s),
--- End quote ---
Given that he went from a flat number to a decimal makes me think he's got math going on here. It's a fairly large jump and may prove to be too much.
--- End quote ---
The math is simple. 8.3 shots per second means 83 shots in 10 seconds which precludes perfect engineering, even on a Galleon from getting in a second mallet hit and saving the hull from an armor break.
Also just to add my 2 cents, 400 M is hardly face hugging range. To place it in perspective it's double the range of the flamethrower (which at 200M is just over face hugging range).
-Mad Maverick-:
--- Quote from: Captain Smollett on November 05, 2013, 11:09:59 am ---
--- Quote from: RearAdmiralZill on November 05, 2013, 09:53:21 am ---
--- Quote ---increased rate of fire to 8.3 bullets/s (from 5b/s),
--- End quote ---
Given that he went from a flat number to a decimal makes me think he's got math going on here. It's a fairly large jump and may prove to be too much.
--- End quote ---
The math is simple. 8.3 shots per second means 83 shots in 10 seconds which precludes perfect engineering, even on a Galleon from getting in a second mallet hit and saving the hull from an armor break.
Also just to add my 2 cents, 400 M is hardly face hugging range. To place it in perspective it's double the range of the flamethrower (which at 200M is just over face hugging range).
--- End quote ---
yeah but with greased and the rate of speed at which you'll be approaching I'm sure face hugging is where you'll end up
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version