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Some of ye olde concept arts

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Kriegson:
Likely been discussed before (pictures date 2011) but here's some of the concepts for heavy weapons that haven't made it into the game (and possibly never will....adventure or co-op mode aside?)




Do you think these could be salvaged into the game? And how so? How would they work, what would their role be, and if used competitively how could they be balanced?

N-Sunderland:
The large howitzer, while a cool idea, isn't going to happen unless it's in AM. Think of it this way: that thing's the size of a Junker.

Kriegson:

--- Quote from: N-Sunderland on October 26, 2013, 03:20:37 pm ---The large howitzer, while a cool idea, isn't going to happen unless it's in AM. Think of it this way: that thing's the size of a Junker.

--- End quote ---
Haha, wow that's pretty awesome. Even then, aside from...well...killing villages, I can't imagine what else it might be used for, or more importantly mounted on. Can't imagine players getting ahold of them.

On the other hand...hrm. Assuming the godlamp isn't the same scale, I could see it as a medum flamethrower analogue.

N-Sunderland:
Also, if I remember correctly the gun on Anglean/Firnfeld is or is based off of the howitzer (what gun, you ask? Take a closer look at that enormous scrap wall in the centre of the map :D)

As for the god lamp, that was one of several Tesla weapons that were planned for the game (gonna see if I can find the other pics), but it seems like they were scrapped. I can't stop imagining what could have been...

N-Sunderland:
Found them.


--- Quote from: Sgt. Spoon on March 31, 2013, 01:19:41 pm ---


--- End quote ---

The harpoon one ended up evolving into what we have now, as is pretty obvious from the pic.


EDIT: Actually wait, the god lamp wasn't Tesla, was it? Oh well, the Tesla guns are cool anyways.

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