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Freezing damage
Riggatto:
Was thinking in my chair, when I thought of this insane idea.
I was thinking, as an alternative to fire, components might get cold enough to the point of the steam inside turning to water and eventually freezing, a frozen water pipe is bad, bad news, however, since in real life coldness cannot build up, so freezing damage would wear off over time, but buildup stacks quicker than fire and maybe have a higher limit to stacks. What applies this damage and how you get rid of it I'm still working on, but maybe a gun that shoots a stream of liquid Nitrogen, and to put it away immediately maybe a blowtorch.
Just a thought. Completely useless? OP? Perfect? What do you think.
Thomas:
Hmmm... I think it's interesting, but it doesn't add much to gameplay; since it seems to be an alternate for fire. I could see something similar, like a coolant or large scale extinguisher being used a support weapon, extinguishing your allies and giving them some fire protection. But for straight up freezing, maybe it just reduces components effectiveness without doing actual damage? Making guns turn and fire slower, engines have a reduced output, your balloon doesn't rise or fall as effectively, maybe the hull takes a small boost to damage taken (or even builds up a small amount of extra armor as a balance?).
But just doing damage and stacking like fire feels redundant. I mean you could certainly put some strategy into it, maybe having one flamer and one freezing weapon on your team, forcing the enemy team to try and carry both repair items to get rid of the stacks, reducing their effectiveness at putting out either. (ie: Right now they just have to deal with fire, if both engi's didn't bring a fire extinguisher, it'd take longer and be harder to put out all the fires.) I'd want to pretend that those two stacks would counteract each other, so you can't have a frozen and burning component, making your have to plan which weapons you want to use more carefully.
Sprayer:
What steam? There are no steamengines in Guns of Icarus.
It could just make all parts move slower or not at all anymore or instantly destroy components once maximum stacks are reached. I heard frozen diesel is worse than frozen water.
zlater75@hotmail.com:
Also find this idea interesting. But would liquid nitrogen be a typical thing for the era? To stay true to it it would have to be something else but what? Since liquid nitrogen is fairly modern.
A chemspray of sorts? Then it would need large pressurised tanks to the gun.
Gun would be like a firefighting platform but used as a weapon with short range.
Kinda like what they have on ships at sea.
Effect would be slowly degrading health like moonshine to engines or fire.
What would counter it? I believe if a unit gets freezed and is on fire it would nullify the fire and slowly break the component. If freezed and attacked with fire it should stop or reverse the damage slightly then take a short time before it sets the unit on fire. I don't believe they should be able to get used simultaneously. That could affect balance.
Woudl it be a light or medium weapon?
The visual effect on component something like the heatsink but more white?
The arc would have to act like a fluid. as long as pressure fairly low arc but then falls down quickly at end with maybe a light spray so the closer the better?
The weapon itself to withstand the pressurised cold would have to be more like the heavy flak or echidna than the flamethrower. Short spray of water with slight damage on weapon itself while firing due to the cold, then it would regenerate it back while reloading?
Hot items like engines, guns and balloon would have more slow damage but hull would break faster. It could be a hullbreaker for sure.
What would it be named? Permafrost? ???
Echoez:
--- Quote from: genozide on October 25, 2013, 05:38:40 am ---What would it be named? Permafrost? ???
--- End quote ---
Frostbite. :P
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