Info > Feedback and Suggestions
Captains can assign Main Engy title (+minute buff)
dragonmere:
--- Quote from: RearAdmiralZill on October 22, 2013, 09:05:56 am --- Even if they were, 1 minute wouldn't get you into the first engagement, so it would be wasted anyway.
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3. mi·nute adjective \mī-ˈnüt, mə-, -ˈnyüt\ : very small
I don't think he meant 60 seconds. ;)
HamsterIV:
The point of the game is to communicate with other people. Call me a ludite but I would rather type "#### you will be main, bring burst" than drag an icon over their name and assume we both know what that means. Also I try and give every crew member and opportunity to shoot. Sometimes the person responsible for the hull changes depending on range and engagement type.
NoWuffo:
--- Quote from: dragonmere on October 22, 2013, 11:19:26 am ---
--- Quote from: RearAdmiralZill on October 22, 2013, 09:05:56 am --- Even if they were, 1 minute wouldn't get you into the first engagement, so it would be wasted anyway.
--- End quote ---
3. mi·nute adjective \mī-ˈnüt, mə-, -ˈnyüt\ : very small
I don't think he meant 60 seconds. ;)
--- End quote ---
And even if he did, C'mon Zill, you've seen how the Wolfpack fly! Don't discount 60 seconds!
Van Manfred:
--- Quote from: HamsterIV on October 22, 2013, 11:36:53 am ---The point of the game is to communicate with other people. Call me a ludite but I would rather type "#### you will be main, bring burst" than drag an icon over their name and assume we both know what that means. Also I try and give every crew member and opportunity to shoot. Sometimes the person responsible for the hull changes depending on range and engagement type.
--- End quote ---
This.
Being a bit OT here, this is, IMO, the right thing to do - maybe not as faultproof as a regular, experienced crew, but that's part of the fun. Usually, when commanding, I keep my suggestions to the minimum, at least for the first game. At the second one, the crew already has a better idea what to do and what to bring, and it's a better time to "make council", especially if things went bad.
I don't like achievement- or victory-obsessed commanders who tyrannically demands that you change role and dictates all of your tools. That's not what fun sounds like to me. In those cases, I leave politely.
roder:
--- Quote from: HamsterIV on October 22, 2013, 11:36:53 am ---The point of the game is to communicate with other people. ....
--- End quote ---
Sure. But how does that dispute anything, putting an icon besides someone's name is also a form of communication, it's just the same as saying 'you're main'. And i think its more useful in pub matches where not everyone is running with a full team, and there's constantly people going in and out of lobbies, every time someone joins the team you don't have to repeatedly keep typing who is main or not just to have them leave the lobby again. The icon constantly conveys the idea.
well it was just a small change that i saw could help captains. regularly im on teams with not everyone in mics, or not everyone is always in a mood to be 24/7 talking every few sec tryhard mode and thats understandable too in random pub matches.
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