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ship popularity

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Echoez:

--- Quote from: DMaximus on October 17, 2013, 08:12:39 am ---If he's seeing junkers he's already out of beginner matches. They're now limited to just pyra and goldfish.

--- End quote ---

Well he doesn't have any class over level 3, which is why I assumed he is still inside newbie matches, Junkers might not be too popular but they still have chances of popping up in there unlike most other ships that never make it there. I'm just saying that these three are fairly simple ships so you have the most chances of seeing them.

Veryance:

--- Quote from: DMaximus on October 17, 2013, 08:12:39 am ---
--- Quote from: Echoez on October 17, 2013, 07:21:58 am ---Generaly, these ships have the lowest skill floor in the game, you will start seeing other ships after you get out of 1-3 matches and play for some time, but in general these three are always there most of the time because they still have a high skill ceiling to master but relatively easy to just get onto and play half decently even if you're not very experienced.

--- End quote ---

If he's seeing junkers he's already out of beginner matches. They're now limited to just pyra and goldfish.

--- End quote ---

Correct, I stopped playing in the noobie only matches so that I could fly on something besides goldfish and pyramidion, but even having done that I only seem to get the junker added into the mix.   I like the galleon conceptually and the spire visually, but both seem to be a little underwhelming in practice; flying with pubs or with friends.

Captain Smollett:
Well if you really like the Galleon and have friends with enough patience to master it than you should try to pursue it since so few people do. 

You need to have a good ally and an incredible crew, but if you have friends that are willing to put in time with the heavy weapons (especially the longer range ones) and you learn how to multitask as the Galleon pilot then you'll be able to see the Galleon's potential as the most powerful ship in the game. 

Just kind of hard to pull off with a pub crew.

Alistair MacBain:
Just like Smollet says.
The Pyra, junker, goldfish are ships which can do much alone.
A longrange Galleon needs defense when enemies get close. A close/midrange galleon needs an ally allowing him to get in close.
Same for the Spire.
A Squid needs someone to follow him when he engages so he doesnt instadie. Or you have such a skillgap between you and your enemie that ur build hardly matters.

And the mob ist just not figured out how to utilize.

Byron Cavendish:
The secret to the squid is mastering the tea bag.

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