Main > Gameplay
The Mobula
Gryphos:
--- Quote from: Captain Smollett on October 12, 2013, 11:42:34 am ---the ship is underutilized and underappreciated, not underpowered; and that people just haven't learned the meta for it yet.
--- End quote ---
^^^ truth!
Queso:
The way I've built Mobulas in the past, they have huge DPS potential. If you get one positioned correctly, their is no out-repairing it. It kind of freaks my crew out that I'm telling them not to fix anything, because if they fall into that habit, we go down. You have to just keep firing until the enemy is dead. Another thing it has going for it is the huge vertical movement advantage. If you can get one in the right position above or below, you can just hang out of their arcs, while all the good dps weapons have great vertical arcs. They'll never be able to out position you on the vertical axis because of it's movement.
Byron Cavendish:
I actually really like using a triple carronade mobula with incindiary rounds, and two outer arti's. Try it, it's brutal.
Zenark:
I've used two carronades on the bottom with a long range weapons on the top. As soon as they get close, pop heir balloon, use a bit of Hydrogen, escape easily.
Gryphos:
Those can both work well. I prefer to take advantage of the constant trifecta with a gatling on top and a carronade/mortar combo. Being able to both disable and kill at the same time can be devastating.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version