Main > Gameplay
Hwacha Tweek
Queso:
That graph is upside down if I'm reading it correctly. Accuracy should decrease over distance, not increase.
Sprayer:
Accuracy 0 is perfect isnt it?
Additionally, make rockets last until they hit something. Imagine the joy when one of your lost rockets comes back home.
Echoez:
--- Quote from: Queso on October 16, 2013, 10:09:13 am ---That graph is upside down if I'm reading it correctly. Accuracy should decrease over distance, not increase.
--- End quote ---
I think the graph pretty much displays how useful perfect accuracy is over distance, not how accurate the gun is over distance. It backs up my earlier points pretty well.
--- Quote from: Mr. Ace Rimmer on October 16, 2013, 07:21:52 am ---Anything that makes the Hawacha more effective than it already is, is in my opinion as a Hawacha gunner unacceptable. It's already a great weapon in the right hands, and usable by those who don't quite understand it, tweaking it could imbalance it.
--- End quote ---
Not realy pointing any fingers at you or anyone but just to make sure my point is understood.
The Hwacha right now is an okay gun on a Galleon, kinda underwhelming on a Spire and pretty crap on a Goldfish after losing its previous 20 rockets with Heavy and acceptable spread it had before.
14 seconds of reload speak for themselves, there's nothing more to understand, nothing special about the gun, it shoots rockets and breaks stuff, don't make it seem complicated cause it realy isn't. Risk/Reward is screwed up with this gun, unless you are up against a Galleon where weapons actually take some time to be brought back up, period.
Mr. Ace Rimmer:
Echoez, I'm sorry but to call the Hawacha useless (crap) on a Goldfish is so far off base it almost completely invalidates your argument.
The Churrosaur:
A single clip of burst can destroy every single component on nearly any ship. I was gunning a hwatchafish last night. In no way shape or form is it underpowered, never mind useless
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