My Suggestions:
- Change the listed range. The 1200m max range technically makes it long range, but it really isn't.
- A slight buff to the shatter damage. It won't really be noticed at short range, but at long it'll be the difference between quite badly damaged and disabled.
Nerfing it's actuall max range while giving it nothing in return is a no-no and the gun IS long range for as long as this same listed range remains, it doesn't matter what the default spread is, the gun IS long ranged, it has the range to be so please stop denying it. Again, my point does not lie in the absolute long ranges from above 700 meters, I'm starting to believe people realy don't read my posts lately.
Shatter damage buff won't do cause then everyone else will cry on how it's not more effective against armor, hull, balloon and who knows what else! because it does more damage right? (This realy makes me wish Muse would finally drop this flawed damage type system and just give each weapon their own damage values against specific components, would make everything so magically easier.)
So, I'm gonna point it out again, my problem with this gun lies into the fact that both of the viable ammo types for it currently only work effectively at their extremes, either too close and too far away, mid range is a PITA using Heavy with this gun, I don't know what you consider mid range but for me personaly that's over 450 meters at least and Burst is horribly ineffective to anything further away than 200 meters, but Heavy is also horribly ineffective to anything closer than 600-700 cause the spread is too low (note: non-existant).
I feel like the game cheats my gunners on that gun, not sure about you, but I can go any other gun and have all 3 ammo types be used for different purposes and ranges, the Hwacha only has 2 choices that matter, Heavy and Burst and NOTHING in between.
Keep in mind that some newbs tend to think the hwacha is OP. Probably means it's pretty balanced, at least i think so.
You know what else these people think is OP? The Carronade, but it realy isn't OP is it? When you realy think about and how many ways there are to counter it, it realy isn't.
Newbies think a lot of things are OP, period, doesn't make them balanced by any chance, they are just clueless as to the simplest ways of actually countering said weapons because they couldn't be arsed to do some reasing up on the game.