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The Cogs Season 3: The Clocktower of Edgar Lusse

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Squidslinger Gilder:
Well...nuts. Hmmm, Aerodrome could potentially fill in for Dec but we're still in planning stages. Didn't really think about a quick roll out of it. I'll have a sit down with the gang and see how they feel.

RearAdmiralZill:
I blame Shink.

Sammy B. T.:
I'd suggest not trying to roll out the Aerodome quickly since I would imagine attendance could be spotty as we get closer to the holidays at the end of the month.

I had been thinking about throwing something similar to what Keyvias had suggested a bit back. Basically on Saturday have 6 or 8 teams paired up, playing BO3 matches, no time limit but the next match starting either an hour or 45 minutes after the last  (depending whether it is 6 or 8 teams). No tournament/greater win or loss so less pressure to have to win which would be better with spotty attendance and this could easily tie into the competitive scrim system, and while it could last a long while, no team is overly delayed and will know exactly when they will fly.

Byron Cavendish:
This is kind of hurting the competitive scene by having constant delays. I understand the circumstance in this case but I think if this event had started earlier it wouldn't been an issue. Need to keep the events consistent and regular or the teams will get angsty.

Qwerty Kun:
EVERYBODY!

It is time to finally make the Cogs Season 3 start date announcement. Again I apologise for the constant delays but they were unavoidable. Now without further ado;

The Cogs Season 3: The Clocktower of Edgar Luse begins on January, Saturday the 18th.

Get your teams together and sign them up.

There will be some rule changes and clarifications coming in the next few days, based on the communities feedback.

Regards,

Qwerty

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