Main > Gameplay

REPAIR and REPAIR SKILLS Balance v1.3.2

<< < (2/6) > >>

N-Sunderland:
It was always 20, and it was always viable :P

N-Sunderland:
Because of the buff bug fix, buffing the hull now restores armour each time, even if it's already buffed. Putting multiple buff hammers on the hull can render a ship essentially invincible. I think it should be changed so that only a buff on an unbuffed hull add the extra armour, and any buffs made before it runs out only make it last longer.

N-Sunderland:

--- Quote from: N-Sunderland on September 21, 2013, 05:37:36 pm ---Because of the buff bug fix, buffing the hull now restores armour each time, even if it's already buffed. Putting multiple buff hammers on the hull can render a ship essentially invincible. I think it should be changed so that only a buff on an unbuffed hull add the extra armour, and any buffs made before it runs out only make it last longer.

--- End quote ---

This is actually something that I think should be addressed pretty soon. It could become very problematic.

Alistair MacBain:
I can confirm that. Got that bug several times on a goldy today. Thats just hilarious and should happen.

N-Sunderland:

--- Quote from: Alistair MacBain on September 22, 2013, 12:36:42 pm ---I can confirm that. Got that bug several times on a goldy today. Thats just hilarious and should happen.

--- End quote ---

Part of what worries me is actually the fact that it puts ships like the Goldie at a further disadvantage. The armour buff thing increases in utility the more armour the ship has, meaning that it works best on the already tanky Galleon (which can run a top deck buff perfectly well). It also works quite conveniently for the Junker, and I can't emphasize enough how much that ship didn't need any kind of boost.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version