Main > Gameplay
Team Setups
RearAdmiralZill:
--- Quote ---synergize well together.
--- End quote ---
Enough said really.
treseritops:
The biggest problem in answering this question is knowing what the enemy is bringing as well. (duh... I know...)
You have to counter the roles of the enemy ships. If there are two pyras than bring a balloon popper (I find squid to work better, much hard to kill than goldfish) and make sure the two pyras are constantly separated (one on the ground). The second ship choice is up to you. (I like junker, or even mobula)
I could make a whole list but it would be mostly obvious examples like that.
Additionally, I think countering the enemy is more important than complimenting your teammate. I've played in a pyra/junker team and got my butt kicked by two goldfish because of the way they countered us. Technically two goldfish don't work well together (it did take a long time for them to win) but we were constantly down on the ground or without weapons, or both! If it came time to chase the junker can't keep up, and if the pyra can you still have the edge on maneuvering in a goldfish.
Captain Smollett:
A disabling squid paired with a killing junker is one of my new favorite combos to counter Junkers and Pyras.
IvKir:
Well.. in my cases, most effective was a couple of junkers, or junker\pyra, with one junker build for disabling, like, carronades or artemis with gatling.
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