Author Topic: Omni: Move Naturally in Your Favorite Game  (Read 21576 times)

Offline Moo

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #15 on: June 14, 2013, 12:24:23 pm »
It uses keyboard/mouse mapping... An option for analogue gamepad/joystick type output for forwards speed etc. would be much more sensible IMHO, although not as widely supported by games. But that's just a software issue, so could be addressed in the future.

Offline James T. Kirk

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #16 on: June 20, 2013, 11:51:54 pm »
Imagine looking up to watch a beautiful hi-def sunset, then walking off a cliff.

God, that would suck.

FPS players would probably suffer some second-hand PTSD or something.

That would also suck.

What if you were running away from the boulder in "Raiders of the Lost Ark: The first non-sucky movie-based game. HD." (Game TBA) and cramping up.

That would suck most of all.

Offline Sgt. Spoon

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #17 on: June 21, 2013, 07:14:56 am »
The tech in this is ingenious. It actually never moves. You run on a slippery surface and slide down the grooves wearing shoes with pegs that fit in those grooves. Previously, people thought they needed a 3d treadmill, which is very complex.

Indeed. Myself, before this, I was thinking some kind of giant ball that'd you'd be placed on top of. It's great to see such a simple solution.

Offline Mill Wilkinson

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #18 on: June 21, 2013, 09:56:18 am »
FPS players would probably suffer some second-hand PTSD or something.

That would also suck.
No it wouldn't. It would relief us from numerous yoloswags who understand gaming as "Call of Battlefield: Black Honour"


On an unrelated note: I hope they do name a game Call of Battlefield. xD

Offline James T. Kirk

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #19 on: June 21, 2013, 10:41:29 am »
You ever seen "Duty Calls"? It's a great CoD parody game.

I would suggest looking up gameplay on YouTube.

Offline Sgt. Spoon

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Offline Keon

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #21 on: September 13, 2013, 09:03:28 pm »
http://www.kickstarter.com/projects/89577853/stem-system-the-best-way-to-interact-with-virtual?ref=home_popular

Oculus + Omni + Stem = What is this place you call outside?

The circle is complete(?)

If I could afford that, I'd buy it in an instant. In 5 or so years when it's 500 bucks for a low-end one of these, I'm in.

Offline Sgt. Spoon

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #22 on: September 14, 2013, 04:54:50 pm »
indeed. It would take much for me to give up my 'ol keyboard and mouse, but if this technology actually becomes more developed I'll be very intruiged. Might take a while till we're completely over the Wii/kinect standard though...

Offline Rainer Zu Fall

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Re: Omni: Move Naturally in Your Favorite Game
« Reply #23 on: September 14, 2013, 05:19:40 pm »
Brilliant! Now make them affordable and without any bugs please...