Info > Feedback and Suggestions
"Free"look while being mounted on guns
Omniraptor:
I think a nice way to implement this that would please both evodoc and zill would be just to disable the auto-recentering of guns when the user dismounts them. You can still jump off the gun for a quick glance at your surroundings without losing your angle, and there's no unnecessary UI clutter. Personally, I was kind of startled the first time time I dismounted a gun and it started rotating by itself. :P
Noobs and AI can be directed to stay off of it (repair mode and typing/voice chat). A player that refuses to communicate through either channel is a different problem, and not common enough to build an entire feature like this one around.
The original idea is also (no offense) not very solid flavor-wise, because the gun SHOULD restrict my view while I'm sitting in it, otherwise nobody would ever get out of them. ;)
Plasmarobo:
--- Quote from: omniraptor on September 15, 2013, 08:00:41 pm ---The original idea is also (no offense) not very solid flavor-wise, because the gun SHOULD restrict my view while I'm sitting in it, otherwise nobody would ever get out of them. ;)
--- End quote ---
For heavy guns, but for light guns I'm just pointing a turret. No reason I couldn't look left.
I wouldn't mind this being a key you can press.
Andika:
I like this idea a lot. Especially with heavy guns that are loading for ages and can't even be turned too much. I need to keep sitting in them, looking ahead, and it's always quite annoying that I don't get to see what's going on behind me (and if I quit them to look around, I might miss the reload moment, even with sound effects).
Once we had a troll on board who kept blowing up light guns with lochnagar to ruin the game for us. It was a junker and I grabbed the front gun and refused to quit it so that we would have at least one working gun on board. Sometimes I wanted to quit the gun to spot ships and all, but since I didn't see the guy, I was always afraid that he was standing behind me, waiting to steal the gun. I kept asking the captain where the guy was so that he could not destroy the only working gun, but the situation could have been handled more easily if I could just look behind.
Also I don't think it would take away communication between gunner/pilot, as there are many other things to talk about (specifying targets, talking about ammo, asking the pilot to turn, etc.) Not to mention that not all pilots are that talktative (or simply don't have a chance to type down everything mid-battle. Not everyone plays with mic, which is quite ok). A gunner would normally be able to turn back even in a real-life situation. If pilots are allowed to look back (which is funny, because the character itself doesn't even turn its head, then I don't see why gunners couldn't do it. Plus you do need to leave guns to fix them, help with other fixes or spot ships anyway, so I think a bit of turning around would not glue gunners to their seats.
Omniraptor:
--- Quote from: Plasmarobo on September 16, 2013, 10:11:17 am ---
--- Quote from: omniraptor on September 15, 2013, 08:00:41 pm ---The original idea is also (no offense) not very solid flavor-wise, because the gun SHOULD restrict my view while I'm sitting in it, otherwise nobody would ever get out of them. ;)
--- End quote ---
For heavy guns, but for light guns I'm just pointing a turret. No reason I couldn't look left.
I wouldn't mind this being a key you can press.
--- End quote ---
Yeah, but light guns don't obscure your view that much in the first place.
Andika, your situation is a corner case. The lochnagar troll (christ I hate that ammo, it should only be given to gunners level 6 and above because the potential for malice or stupidity is too high otherwise) ruined your game for 1 match, after which you reported him and he got banned. Problem solved. As for captains who don't talk to you, that's simply because they're not very good captains who don't know that this is a game about teamwork and coordination between crew, not just everyone quietly doing their own thing.
As for the pilot being able to rotate their head 360 degrees, yeah I consider a bug. In an ideal world there'd be a 90-degree arc facing opposite the helm which you couldn't look into without letting go of the wheel. I'll add that to my list of feature requests.
TL;DR I am suspicious/opposed to any change that makes crew members independent of one another, because depending on each other is what GOI is all about.
Plasmarobo:
--- Quote from: omniraptor on September 18, 2013, 12:21:21 pm ---As for the pilot being able to rotate their head 360 degrees, yeah I consider a bug. In an ideal world there'd be a 90-degree arc facing opposite the helm which you couldn't look into without letting go of the wheel. I'll add that to my list of feature requests.
--- End quote ---
I mean, I can rotate my body 90 degrees keeping one hand on the helm, and then rotate my head to give 360 degrees of arc.
There is zero reason a pilot couldn't turn around and hold a course. I'd file that as a non-issue. (Especially if proper gearing is applied to the helm mechanisms).
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