Info > Feedback and Suggestions

Detonate Mines

<< < (4/6) > >>

Gambrill:

--- Quote from: Imagine on September 10, 2013, 04:17:25 am ---You can already set your mines of by firing the gun itself...

--- End quote ---

No. You set off ONE mine, multiple if they are closer to each other.

while the idea would be nice i also feel like it would make the mine launcher too overpowered, Hamster's Reward/risk theory is perfect for explaining.


--- Quote from: Cheeseycom on September 10, 2013, 01:39:30 pm ---It could always be a new weapon, rather than a modification of the old one.
There's more than one kind of rocket launcher, so why not a mini-mine launcher that allows detonation but does less damage?

--- End quote ---

Cheesycom, nice idea but it would mean Muse would need to create a new design etc. since its a completely new gun. plus a mine launcher is a completely unique weapon compared to the other weapons in the game. the only one with impact etc. and the only one that causes a change in direction for other ships. And its still quite a new weapon. we can let a smaller brother of it over-shadow it already, can we? :)

HamsterIV:
When I use mines I tell my gunners to bring burst rounds, that increases the spacing you need for one mine to trigger multiple mines. It is still pretty rare for a ship to stay in one spot long enough for an attacker to get 5 mines from one mine launcher in its area, but any mine that is placed close enough to self detonate usually takes 2 or 3 of its nearby friends with it. Also an enemy ship can be "encouraged" to stay in one spot through the use of manticore or carronades.

I really want to try out Captain Phil's remote detonation merc system, but have yet to find another captain sufficiently dickish enough.

Cheeseycom:

--- Quote from: Gambrill on September 13, 2013, 07:46:37 am ---Cheesycom, nice idea but it would mean Muse would need to create a new design etc. since its a completely new gun. plus a mine launcher is a completely unique weapon compared to the other weapons in the game. the only one with impact etc. and the only one that causes a change in direction for other ships. And its still quite a new weapon. we can let a smaller brother of it over-shadow it already, can we? :)

--- End quote ---

Well assuming it were a good enough addition, there's nothing to stop Muse adding in a new design - they're introducing the Magma cannon, so a new weapon isn't out of the question.
Depends how busy they are, I guess.. ;)

I don't think a mini-mine launcher would necessarily overshadow its bigger brother, as it wouldn't have the same impact that a regular mine detonation would - just because the Carronade is better for popping balloons (albeit at close range), that doesn't mean the Flak cannon has no use.. it just fills a similar but slightly different niche.
While the large 'dumb' mines could be termed as 'ship-busters', the smaller 'smart' mines could, for example, be aimed more at balloon deflation, or act a bit like a chaff cloud to distact the enemy (perhaps the function could even be determined by the ammo type equipped). It would be easier to hit with since it would cover a wider area with a greater quantity of mines, but the smaller warheads wouldn't do quite as much damage by comparison to the original.

I reckon this idea would work whether the mines would be detonable by remote or not.. I think it's just a matter of play-testing to get the balance right - it seems like multi-function mini-mines could be, if not super destructive, at least tactically quite useful. Remote detonation would just add another facet to their tactical potential.

The Sky Wolf:
Definite support of this idea, it'll be in a C4 explosives style. I can see absolutely no reason for the zoom on a mine laying gun... The right-click detonate is a fantastic idea.

Serenum:

--- Quote from: Grey-Wolf Jack on October 28, 2013, 04:21:35 am ---Definite support of this idea, it'll be in a C4 explosives style. I can see absolutely no reason for the zoom on a mine laying gun... The right-click detonate is a fantastic idea.

--- End quote ---

Same here.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version