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Ramming Question

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The Djinn:
I'm looking at the Pilot achievement to "Destroy 20 parts with ramming," and I'm not exactly sure how this is supposed to work. I feel like I've been directing my Pyra into engine banks, guns, and balloons, but I never seem to actually destroy anything (aside from occasionally the whole ship: my kill ramming is pretty good).

Is ramming a more finicky mechanic than I think it is, or am I doing something incorrectly? I'd love to get to the point where I could reliably take out engines with a collision, but I'm really having issues with it.

Any tips?

Gryphos:
yeah, that achievement is a pain. There's nothing you can really do to optimise your ramming success, so just keep ramming and you'll occasionally destroy either the hull or balloon, which do both count.

N-Sunderland:
Target the enemy ship's balloon, and bring moonshine.

TheJRT:
Also on a pyra maybe tell you gunners to stop shooting for a sec, i tend to notice that they disable things faster then the time it takes me to arrive to the enemy.

HaZmY:
There is a pretty effective loadout for this achievement, I had been using.

Use a pyra with only flamethrowers and use pilot skills : Phoenix Claw and Kerozine.

The build mainly focuses on close combat ( no shit!? ), and thus ------> Ramming. Just tell your gunners to use front guns only with + range ammo/ explosive ammo and kerozine into others ships. PUFF you are op in most matches.

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