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Suggestion regarding larger tourneys
Mr. Ace Rimmer:
Agreed Skrim.
Imagine:
--- Quote from: Skrimskraw on September 09, 2013, 01:35:28 pm ---when it comes down to waiting 1.5 hours and getting your game streamed. vs not getting streamed and getting to play imidiately. I think you'd find most backup for the latter.
--- End quote ---
Which I completely understand from a player perspective (because, hell, I've experienced it myself), but that differs from a production/tournament organizing perspective.
As I said, the large amount of team increase (I mean, it was basically double for this last rumble than it has been previously) led to most of these problems, we'll see if it's something that will come up next weekend as well.
-Mad Maverick-:
i understand you guys wanting to keep the production level where you want it, but the reality is if you actually want the rumble to grow you need to get more creative. i assume your first thought is to make the matches best of one instead of three(brinck mentioned this in the stream) which isnt a bad idea for 7-10 teams but what if you actually get 15 teams that sign up one day? Be a forward thinking person instead of reactionary. By simply having some matches played without stream and have the results reported via scoreboard a la EVERY OTHER SPORTS CAST ON THE PLANET, you would be able to host an infinitely large tourney and lose nothing production wise. In fact I would argue that by having a scoreboard-ticker-like-thing at the bottom of the screen would actually add to the feeling of grand-scale and importance of the rumble and ADD to what you guys are doing each week.
Not to mention your production level on the tourney will inevitably falter when less and less teams sign up for it because they dont have 4 hours to give every week.
Do what you do I just want to see the rumble continue to grow.
shadowsteel:
I agree with Maverick. Not all the matches have to be streamed. And I really like the idea of a scoreboard that could be updated and maybe overlayed on the live stream.
It would be great if they could all be recorded though.
I think the best way to decide which ones to stream, is to have signups end at 300/330 and then put all the matches to a vote with the most popular match(s) getting streamed.
Imagine:
--- Quote from: Madd Maverick on September 09, 2013, 02:34:29 pm --- i understand you guys wanting to keep the production level where you want it, but the reality is if you actually want the rumble to grow you need to get more creative. i assume your first thought is to make the matches best of one instead of three(brinck mentioned this in the stream) which isnt a bad idea for 7-10 teams but what if you actually get 15 teams that sign up one day? Be a forward thinking person instead of reactionary. By simply having some matches played without stream and have the results reported via scoreboard a la EVERY OTHER SPORTS CAST ON THE PLANET, you would be able to host an infinitely large tourney and lose nothing production wise. In fact I would argue that by having a scoreboard-ticker-like-thing at the bottom of the screen would actually add to the feeling of grand-scale and importance of the rumble and ADD to what you guys are doing each week.
Not to mention your production level on the tourney will inevitably falter when less and less teams sign up for it because they dont have 4 hours to give every week.
Do what you do I just want to see the rumble continue to grow.
--- End quote ---
Ok so, first of all, what I'm saying is more in generics because once again, I'm not running TSR, or really any other tournament, so I'm just speaking about what I know about general production standards.
Secondly, c'mon now, you know well that there won't be 15 teams signing up, don't be purposefully obtuse. (btw, if that ever happens, I'd never be happier to be proven wrong because it would mean the game is going in all sorts of right directions)
Thirdly, a scoreboard ticker thing is a hellof a lot harder to pull of than waving your hand and saying make it so. While there can be someone watching another game and passing casters info to put out during in game downtimes, an actual scoreboard ticker is bloody friggin hard to pull off.
Anyways, my point is people assume all sorts of things about streaming and casting by saying just do this or that without actually knowing what kind of stuff happens behind the scenes, and I'm letting you know right now, adding things usually ends up being significantly harder or just not worth the time, because, unlike EVERY OTHER SPORTS CAST ON THE PLANET the budget for something like this is, oh, somewhere along the lines of absolutely zero money.
So once again, I personally understand the frustration with some of this, but I actually have nothing to do with the organization of the tournament. Just wanted to put in a word from a production perspective so that maybe the bashing jerkfest that goes on about casters wouldn't get out of hand.
On a side note, I do like how my point about players taking 15 or so minutes to get games started hasn't been addressed like, at all. G'job, selective posters.
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