Info > Feedback and Suggestions
Use spectator ship health system for in game
Elendu:
I have to agree with Zill; I like the minimalist look, and adding much more would potentially mean more of one person telling others what to do, instead of relying on the crew to act as a team and call out what is currently down. Four players on a ship means four pairs of eyes, so a good team would rely on everyone keeping an eye out for the various parts of the ship instead of one person micromanaging it all.
Spud Nick:
I like the UI the way it is now. It was a very smart Idea to have the Icons show up over the component and only when it's damaged. Less is sometimes more.
Plasmarobo:
Was going to make a point, but I'd just end up repeating exactly what Zill said.
Also yeah, more UI in this game is always worse.
Sprayer:
--- Quote from: IvKir on September 05, 2013, 11:45:28 pm ---Well, maybe just place subsystem icons on some permanent place? Like, left lower corner of screen or something.
--- End quote ---
@Zill and supporters: This would not actually add anything to the HUD. Just fix something that already is there. Would need different icons for main and steering engines though, probably even for left/right steering engine or 4 different icons in case of the squid.
@OP: I have to agree with Zill too. Having all health indicatrs for the ships components would be too much, especially if they are always visible, even at full health, just like in spectator mode as you suggested.
treseritops:
When it comes down to it my main concern is just having them stay still once they show up honestly. It's just frustrating to try to find the hull armor icon as it flies all around the edge of the screen if you're making an engine run on the pyra, or a balloon on the junker, etc.
So same amount of UI, just stationary.
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