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Helm rope - Tool or keybind suggestion

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Gambrill:

--- Quote from: Thaago on September 05, 2013, 03:43:55 pm ---I like this idea very much. I can think of a few different ways this would be really good on the pyra and the junker.

--- End quote ---

what about on a galleon?? just keep it turning and while your starboard is reloading your port will get into arc and vice versa! major damage dealing potential :)

Eukari:
I do think this would be a great item for ships that benefit from an extra gunner/engineer. I could see using it on my Junker when the balloon gets popped, so that I can set it to keep turning while I help repair. Or hop on the upper guns for a quick round while my engineers deal with repairing things.

Spud Nick:
You could use it on the mobula too when you jump up on that gun.

N-Sunderland:

--- Quote from: Spud Nick on September 13, 2013, 10:55:42 am ---You could use it on the mobula too when you jump up on that gun.

--- End quote ---

That bug is getting fixed, so...

Cheeseycom:

--- Quote from: N-Sunderland on September 13, 2013, 04:19:55 pm ---
--- Quote from: Spud Nick on September 13, 2013, 10:55:42 am ---You could use it on the mobula too when you jump up on that gun.

--- End quote ---

That bug is getting fixed, so...

--- End quote ---

Even without the bug to get up there, the pilot would still be able to get up the ladder and jump down to take the wheel when necessary.
Although I question the usefulness of something that can lock you into a turn on a ship that can mostly only fire forwards.. >.<

Still, on any ship other than the Mobula I can see it working quite well.

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