Info > Feedback and Suggestions
Nationality/language in-game
syst:
Also, language tags should show level of proficiency in that language. For example: 1st - Fluent, 2nd - Intermediate, 3rd - Basic. This information may be color coded - green for first level, yellow for second, red for third.
Helmic:
--- Quote from: syst on March 21, 2013, 06:38:49 am ---Also, language tags should show level of proficiency in that language. For example: 1st - Fluent, 2nd - Intermediate, 3rd - Basic. This information may be color coded - green for first level, yellow for second, red for third.
--- End quote ---
I know how to count to ten in Spanish. I am now fluent in the language.
HamsterIV:
I have Left/Right/Forward/Back/Up/Down/Shoot/Repair/Hull/Balloon written in Russian on a piece of paper next to my desk.
I think that is enough to count my self as a basic Russian speaker, but I can't understand any of it.
Helmic:
And now that everyone's done being sarcastic, no. It's simple enough to automatically label someone's native tongue based on region and giving them a checklist of languages they might also speak if they want to dig in the options, there's no need to make that question more complicated over a subjective matter. Either you say you can speak a language or you can't, either you have enough confidence to play with native speakers or you don't. Profeciency tags would ultimately mean nothing.
To be honest, the best solution I can see is just having quick voice (or chat) commands. Having a bunch of flags next to everyone's names means you're identifying everyone by their nation first and foremost, there's a huge risk that that could spark some very nasty nationalism. It's just that I can very much see the chat commands not covering enough or being too clunky for new and confused players to use.
IvKir:
+1 Helmic. But there is need for some quick-chat commands, like those, what is in, say Unreal Tournament, or Battlefield and etc.
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