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Gunner with buff hammer?

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Eukari:
Ah well, it was worth a moment's thought.

And this is nothing personal, but I will never like three engineer crews. It has nothing to do with the merits of the build, it's just that, in a game with three classes, it is wrong to me to only roll with two of them.

WhiteWeasel:
How about Gungineer with buff hammer?

Actually this idea can be modified, I'll post here instead of making a new thread about it.

In a match where you need only one ammo type, (or using just one gun) go engineer with spanner/mallet/dynabuff, while the other two have default with fire fighting stuff.

N-Sunderland:

--- Quote from: WhiteWeasel on September 13, 2013, 11:02:49 pm ---How about Gungineer with buff hammer?

Actually this idea can be modified, I'll post here instead of making a new thread about it.

In a match where you need only one ammo type, (or using just one gun) go engineer with spanner/mallet/dynabuff, while the other two have default with fire fighting stuff.

--- End quote ---

That was already mentioned above.

GeoRmr:
Played as a gunner with this setup on a flack spire (3v3 PUB match, after a few rounds with some good engineers and a damn good pilot we decided to mix things up and have some fun) was a glass cannon but very effective as a support/troll ship (barrage Artemis at range while an engaging team-mate actually does the work and takes down hull armour, kill steal: Lochnagar loaded, finish the buff on your own gun while the engineers are still shooting, ????, GG.

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