Off-Topic > The Pit

"Guns of Icarus" fans, holding game back.

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N-Sunderland:

--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.

--- End quote ---

That's hilarious XD

Now that I look back, it was a bit like a tutorial.

Phoebe:

--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---

I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.

--- End quote ---

I had a lot of trouble already very early in; you just made me feel awfully stupid :(

Helmic:

--- Quote from: -B- N-Sunderland on March 09, 2013, 05:43:40 pm ---
--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.

--- End quote ---

That's hilarious XD

Now that I look back, it was a bit like a tutorial.

--- End quote ---

In Valve's own words, both Portals ARE entirely tutorials.  At the time I had only played games that stopped "teaching" you  new things after a certain point, or only brought up a new concept once in a blue moon.  I really love that approach, teaching the player to play through the gameplay, making everything a tutorial without making it not fun.

N-Sunderland:

--- Quote from: Phoebe on March 09, 2013, 05:46:21 pm ---I had a lot of trouble already very early in; you just made me feel awfully stupid :(

--- End quote ---

You're not alone. I had trouble grasping the concept of portals at first.

As long as we're talking about Portal, GoIO just dethroned Portal 2 as my most played game on steam. 192 hours vs. 184, I think.

N-Sunderland:

--- Quote from: Helmic on March 09, 2013, 05:47:45 pm ---In Valve's own words, both Portals ARE entirely tutorials.  At the time I had only played games that stopped "teaching" you  new things after a certain point, or only brought up a new concept once in a blue moon.  I really love that approach, teaching the player to play through the gameplay, making everything a tutorial without making it not fun.

--- End quote ---

Leave it to Valve to make something like that work! I swear, Portal is the only game that's made me care for an inanimate object. Those guys are just too good at game design.

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