Off-Topic > The Pit
"Guns of Icarus" fans, holding game back.
N-Sunderland:
--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.
--- End quote ---
That's hilarious XD
Now that I look back, it was a bit like a tutorial.
Phoebe:
--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---
I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.
--- End quote ---
I had a lot of trouble already very early in; you just made me feel awfully stupid :(
Helmic:
--- Quote from: -B- N-Sunderland on March 09, 2013, 05:43:40 pm ---
--- Quote from: Helmic on March 09, 2013, 05:26:33 pm ---I honestly spent the entirety of the original Portal wondering when the tutorial was going to end.
--- End quote ---
That's hilarious XD
Now that I look back, it was a bit like a tutorial.
--- End quote ---
In Valve's own words, both Portals ARE entirely tutorials. At the time I had only played games that stopped "teaching" you new things after a certain point, or only brought up a new concept once in a blue moon. I really love that approach, teaching the player to play through the gameplay, making everything a tutorial without making it not fun.
N-Sunderland:
--- Quote from: Phoebe on March 09, 2013, 05:46:21 pm ---I had a lot of trouble already very early in; you just made me feel awfully stupid :(
--- End quote ---
You're not alone. I had trouble grasping the concept of portals at first.
As long as we're talking about Portal, GoIO just dethroned Portal 2 as my most played game on steam. 192 hours vs. 184, I think.
N-Sunderland:
--- Quote from: Helmic on March 09, 2013, 05:47:45 pm ---In Valve's own words, both Portals ARE entirely tutorials. At the time I had only played games that stopped "teaching" you new things after a certain point, or only brought up a new concept once in a blue moon. I really love that approach, teaching the player to play through the gameplay, making everything a tutorial without making it not fun.
--- End quote ---
Leave it to Valve to make something like that work! I swear, Portal is the only game that's made me care for an inanimate object. Those guys are just too good at game design.
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