Main > Gameplay

Should the Galleon really be intermediate difficulty?

(1/4) > >>

AgentMatchbox:
I know that I'm new to the game, but the Galleon seems to take almost no skill to pilot. Whenever I use my double Hwachas, i often find my self parked beside the enemy, with my engines off and just spinning in circles. The slow turning speed keeps the broadside of my ship at a perfect angle from the enemy, and in the few situations where it's not, popping the phoenix claw for 2 seconds quickly and completely negates the problem.

It may just be that the people I play with aren't good, but the Galleon seems slightly too simple for it's difficulty rating.

Feedback is very much welcome, as I wish to improve my piloting skills in the future.


Edit: It may just be that I've been playing mostly in the beginner matches, but I still feel like it's easier than it should be.

Nidh:
I would say the intermediate tag does not come from the performing of fancy maneuvers in the Galleon's case, but rather from fancy, and correct, positioning. I'd say that correct positioning is an intermediate skill that is not found very often in beginner level games. If your Galleon is out-positioned, or flanked, then it's slow speed makes it very vulnerable.

Echoez:
Welcome to the game!

The Galleon is a very strong ship with tons of firepower as you have already figured, though the skill in piloting comes primarily from your spatial awareness and positioning skills. As you advance into the game and reach higher level of play you will soon figure out that the Galleon is not that simple.

Your guns are exposed and you are a slow vessel, surely not too slow, but you can't compete with the Pyramidion or the Goldfish. You will see that with your current loadout, simple long range based enemy loadouts will have an easy time taking you out if you are not careful, Mercury guns will be the bane of your weapons' existance. You will need a skilled ally to protect you from people that get to close and provide sniper support when needed.

You will see the need to switch to a longer ranged set up with the Galleon later on, you will need skilled gunners that can shoot the Lumberjack and the Heavy Flak, or even a Hwacha at long ranges, you have to know when to use your close range side (usually heavy carronades and hwachas) on the enemy and when you keep them on your long range side.

All I have to say is keep playing  8)

Captain Smollett:
It's interesting to see a beginner's perspective.  Due to its lumbering nature and reliance on good gunnery I was initially surprised to see that it was only rated as intermediate and not advanced (until I remembered that the Spire existed and needed to be fit into the difficulty scale).

Echoez:

--- Quote from: Captain Smollett on August 19, 2013, 06:33:54 pm ---(until I remembered that the Spire existed and needed to be fit into the difficulty scale).

--- End quote ---

Poor, poor Spire..

Navigation

[0] Message Index

[#] Next page

Go to full version