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What to do if abandoned?
Ironlake:
I've found myself in a few situations where I'm captaining a junker and all players on my supporting ship have abandoned me leaving only AI's. Personally I've found a decent strategy is to retreat to the friendly ship so it can at least be used for support fire. Has anyone else found a solution to being abandoned?
Echoez:
Prevent people from abandoning first.
I'd be helpful in tell us what you run on a Junker to find out if people left because of the loadout, don't take this personaly it's not meant as an insult, but many new players run loadouts that don't realy work.
Now if the loadout wasn't the problem and maybe your piloting isn't at its best, don't feel bad about that either, we were all at that point some time ago. It's good to talk with your crew and make the game a fun experience for them, even if you're losing, people will be inclined to stay on your ship and go through with it.
If people STILL leave after this, well, that's a shame for them, there's realy nothing you can do to if you are abandoned than what you have already mentioned, just stay close to your ally and hope AI's can shoot correctly.
Though, AIs or not, sticking close to your ally and focusing down the same target is something you want to do anyway.
Fly safe!
Ironlake:
--- Quote from: Echoez on August 18, 2013, 08:12:07 am ---Prevent people from abandoning first.
I'd be helpful in tell us what you run on a Junker to find out if people left because of the loadout, don't take this personaly it's not meant as an insult, but many new players run loadouts that don't realy work.
Now if the loadout wasn't the problem and maybe your piloting isn't at its best, don't feel bad about that either, we were all at that point some time ago. It's good to talk with your crew and make the game a fun experience for them, even if you're losing, people will be inclined to stay on your ship and go through with it.
If people STILL leave after this, well, that's a shame for them, there's realy nothing you can do to if you are abandoned than what you have already mentioned, just stay close to your ally and hope AI's can shoot correctly.
Though, AIs or not, sticking close to your ally and focusing down the same target is something you want to do anyway.
Fly safe!
--- End quote ---
Thanks I tend to use a field gun on the front with gat/mortars on the side. I don't know if this is good or not but It's worked for me. The problem is most likely my flying though. Thanks for helping out a helpless noob.
Shinkurex:
never helpless when you ask questions. The build you describe is a fairly common Junker build for most. I find that one of the easiest ways to keep an ally, is to communicate with them as much as possible... If you're feeding your ally information, your ally if more prone to stay and fight it out. I will say this as well... if an entire boat leaves, then I can guarantee you that it's not going to be fun for you, or your enemies.... Sometimes it's much better to surrender the match, and wait for another ally.
Calico Jack:
Hi Ironlake
I think the fact you made your way to the forums is a positive thing - it means you like the game enough to want to get better.
Can I ask if you are having these problems in level locked matches or not? By level locked I'm mean matches for level 1-3 players only.
--- Quote from: Shinkurex on August 18, 2013, 08:28:28 am ---if an entire boat leaves, then I can guarantee you that it's not going to be fun for you, or your enemies.... Sometimes it's much better to surrender the match, and wait for another ally.
--- End quote ---
The problem is however even if you surrender and the other ship hasn't, the match won't end, instead you'll be stuck on a dead ship until the victory conditions are met.
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